v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 22:31, 8 September 2017 diff hist +632 m 23a:Creature token
- 17:20, 8 September 2017 diff hist +89 Stupid dwarf trick →Ice tower
- 16:48, 7 September 2017 diff hist +915 Common snapping turtle
- 15:41, 7 September 2017 diff hist +1 m Giant mole
- 02:28, 7 September 2017 diff hist +63 Body token [EMBEDDED] body parts can't be used to grab enemies and can't be grabbed by them
- 20:23, 6 September 2017 diff hist +97 Creature token →C
- 20:08, 6 September 2017 diff hist +222 Entity token →Available Resources: Lack of plants for farming will cause worldgen rejections
- 03:53, 6 September 2017 diff hist +10 m Necromancer →Fortress mode
- 01:36, 6 September 2017 diff hist +350 Material definition token more info for REACTION_CLASS
- 00:51, 6 September 2017 diff hist -133 Maximizing framerate when the number of cavern layers is reduced, all cavern creatures and plants are mixed together
- 00:39, 6 September 2017 diff hist +87 Forgotten beast exact info how the number of forgotten beasts is determined
- 17:23, 5 September 2017 diff hist +19 m Syndrome
- 17:11, 5 September 2017 diff hist -14 m Syndrome →Special Effects
- 14:30, 4 September 2017 diff hist +750 Stupid dwarf trick
- 20:54, 3 September 2017 diff hist +115 Stupid dwarf trick →Pit o' doom
- 19:50, 3 September 2017 diff hist +96 Status icon
- 00:45, 3 September 2017 diff hist +907 Megaproject A fun thing to do with the HFS
- 19:17, 2 September 2017 diff hist +2 m Token
- 01:45, 2 September 2017 diff hist +111 Entity token →Behavior: more info about [LAYER_LINKED]
- 13:55, 31 August 2017 diff hist +192 Porcelain properties
- 13:53, 31 August 2017 diff hist +192 Stoneware properties
- 13:51, 31 August 2017 diff hist +192 Earthenware properties
- 13:46, 31 August 2017 diff hist +193 Adamantine properties
- 13:43, 31 August 2017 diff hist +191 Trifle pewter properties
- 13:42, 31 August 2017 diff hist +193 Sterling silver properties
- 13:40, 31 August 2017 diff hist +40 m Steel
- 13:36, 31 August 2017 diff hist +39 m Rose gold
- 13:34, 31 August 2017 diff hist +193 Pig iron properties
- 13:32, 31 August 2017 diff hist +192 Nickel silver properties
- 13:30, 31 August 2017 diff hist +38 m Lay pewter
- 13:29, 31 August 2017 diff hist +191 Fine pewter properties
- 13:27, 31 August 2017 diff hist +168 Electrum properties
- 13:25, 31 August 2017 diff hist +39 m Bronze
- 13:24, 31 August 2017 diff hist +192 Brass properties
- 13:22, 31 August 2017 diff hist +192 Black bronze properties
- 13:20, 31 August 2017 diff hist +39 m Bismuth bronze
- 13:18, 31 August 2017 diff hist +192 Billon properties
- 13:16, 31 August 2017 diff hist +38 m Zinc
- 13:14, 31 August 2017 diff hist +167 Silver properties
- 13:12, 31 August 2017 diff hist +22 m Platinum
- 13:10, 31 August 2017 diff hist +193 Nickel properties
- 13:07, 31 August 2017 diff hist +38 m Lead
- 13:05, 31 August 2017 diff hist -1 m Iron
- 13:03, 31 August 2017 diff hist +39 m Gold
- 13:02, 31 August 2017 diff hist +39 m Copper
- 13:00, 31 August 2017 diff hist +192 Bismuth properties
- 12:57, 31 August 2017 diff hist +192 Aluminum properties
- 12:52, 31 August 2017 diff hist +38 m Tin
- 01:41, 31 August 2017 diff hist +17 m The Non-Dwarf's Guide to Rock
- 01:18, 31 August 2017 diff hist +1,704 Reaction →Full Token List
- 00:39, 31 August 2017 diff hist +202 Reaction →Full Token List
- 13:55, 29 August 2017 diff hist +112 Inorganic material definition token inorganic generated creatures are never composed of [SPECIAL] materials
- 15:11, 28 August 2017 diff hist +1,093 Captured creatures captured hostiles can be used for fortress defense, if you take appropriate precautions
- 11:30, 28 August 2017 diff hist +13 Wood added raws
- 11:29, 28 August 2017 diff hist +1,274 N DF2014:Wood/raw raws for wood
- 11:27, 28 August 2017 diff hist +13 Tallow added raws
- 11:27, 28 August 2017 diff hist +1,244 N DF2014:Tallow/raw raws for tallow
- 11:25, 28 August 2017 diff hist +13 Soap added raws
- 11:25, 28 August 2017 diff hist +1,131 N DF2014:Soap/raw raws for soap
- 11:23, 28 August 2017 diff hist +13 Leather added raws
- 11:23, 28 August 2017 diff hist +1,158 N DF2014:Leather/raw raws for leather
- 11:21, 28 August 2017 diff hist +13 Ivory added raws
- 11:21, 28 August 2017 diff hist +1,124 N DF2014:Ivory/raw raws for tooth and ivory
- 11:18, 28 August 2017 diff hist +13 Horn added raws
- 11:18, 28 August 2017 diff hist +1,131 N DF2014:Horn/raw raws for horn
- 11:16, 28 August 2017 diff hist +13 Fat added raws
- 11:15, 28 August 2017 diff hist +1,274 N DF2014:Fat/raw raws for fat
- 11:13, 28 August 2017 diff hist +13 Blood added blood raws
- 11:13, 28 August 2017 diff hist +1,166 N DF2014:Blood/raw blood raws
- 10:38, 28 August 2017 diff hist +37 m Material definition token
- 09:56, 28 August 2017 diff hist +68 m Creature token →S: combining [SAVAGE] with [GOOD] or [EVIL] makes a creature not spawn correctly
- 15:32, 27 August 2017 diff hist +4 m Creature token →R
- 21:37, 26 August 2017 diff hist +8 m Creature token →I: ghosts don't leave ashes upon death
- 21:21, 26 August 2017 diff hist +32 m Creature token →Tissue Modification
- 23:07, 25 August 2017 diff hist -2 m Stupid dwarf trick "Roof of the world" sounds much better than just "Glass ceiling"
- 22:40, 25 August 2017 diff hist +117 Main Page/Quote/list
- 22:24, 25 August 2017 diff hist +127 Stupid dwarf trick →Zombie thunderdome
- 12:11, 23 August 2017 diff hist +66 Tissue definition token
- 12:04, 23 August 2017 diff hist +7 m Creature token →C
- 12:01, 23 August 2017 diff hist +34 m Creature token →P
- 11:59, 23 August 2017 diff hist -2 m Creature token →L
- 19:16, 22 August 2017 diff hist +113 Combat →Other combat factors
- 23:18, 21 August 2017 diff hist +72 Forgotten beast according to world.dat, the requirement for forgotten beast attack is fort population of 20 or more
- 07:28, 21 August 2017 diff hist +116 Entity token →Behavior
- 21:49, 20 August 2017 diff hist +448 User talk:Uzu Bash →Re: Werebeast raws: new section
- 18:05, 19 August 2017 diff hist +268 Maximizing framerate →Game Settings
- 14:40, 17 August 2017 diff hist 0 m Syndrome
- 23:58, 16 August 2017 diff hist +1,868 Syndrome idk whether it should be put here, but this masterpiece of mine surely needs to be documented
- 21:32, 15 August 2017 diff hist 0 m Creature token →S
- 19:36, 15 August 2017 diff hist +292 Creature token →N: more detailed info about [NIGHT_CREATURE_HUNTER]
- 17:54, 15 August 2017 diff hist +108 m Tilesets version tags
- 19:41, 14 August 2017 diff hist +7 m Tilesets →Row 04 (048-063)
- 19:37, 14 August 2017 diff hist +14 m Tilesets →Row 12 (176-191)
- 13:11, 14 August 2017 diff hist +135 Interaction token →Interaction Usage
- 23:31, 13 August 2017 diff hist -79 m Advanced world generation →Bottom Layer: curious underground structures were removed in v0.40.01
- 23:23, 13 August 2017 diff hist -97 m Advanced world generation →Number of Vampire Curse Types: checked world.dat, all vampires get the same stat bonuses
- 22:38, 13 August 2017 diff hist -19 m Creature token →N: verified [NOSTUN]
- 19:47, 13 August 2017 diff hist +256 Personality trait
- 19:25, 13 August 2017 diff hist -10 m Ethic →Ethic types
- 17:00, 13 August 2017 diff hist -50 m Werebeast →Characteristics: werebeasts are [NOSTUN], which means they can't be knocked unconscious