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=== Economy ===
 
=== Economy ===
==== Fortress rank ====
 
Needed to upgrade from outpost to hamlet, etc.  See [[Fortress#Nomenclature|fortress nomenclature]].
 
* '''Population triggers''' - Normal & Hard: 20, 50, 80, 110, 140.
 
 
* '''Production triggers''' - Normal: 5000, 25000, 100000, 200000, 300000, Hard: 25000, 125000, 500000, 1000000, 1500000.
 
 
* '''Trade triggers''' - Normal: 500, 2500, 10000, 20000, 30000, Hard: 2500, 12500, 50000, 100000, 150000.
 
 
==== Land holder ====
 
Needed to upgrade nobility.  See [[Noble#Triggers|noble triggers]]. Only the first three triggers of each type are used in vanilla.
 
* '''Population triggers''' - Normal & Hard: 20 for all triggers.
 
 
* '''Production triggers''' - Normal: every 100000, Hard: every 500000.
 
 
* '''Trade triggers''' - Normal: every 10000, Hard: every 50000.
 
 
==== Temples ====
 
* '''Value''' - value required to satisfy a [[temple]] [[petition]]. Normal: 2000, Hard: 6000.
 
 
* '''Value of complex''' - value required to satisfy a temple complex petition. Normal: 10000, Hard: 30000.
 
 
* '''Priest count''' - how many members a religion needs to petition for a temple. Normal & Hard: 10.
 
 
* '''High priest count''' - how many members a religion needs to petition for a temple complex. Normal & Hard: 25.
 
 
==== Guilds ====
 
* '''Value''' - value required to satisfy a [[guildhall]] [[petition]]. Normal: 2000, Hard: 6000.
 
 
* '''Value of grand''' - value required to satisfy a grand guildhall petition. Normal: 10000, Hard: 30000.
 
 
* '''Unit count''' - how many members a guild needs to petition for a guildhall. Normal & Hard: 10.
 
 
* '''Grand unit count''' - how many members a guild needs to petition for a grand guildhall. Normal & Hard: 25.
 
 
==== Mandates ====
 
* '''Mandate period''' - (minimum? average?){{verify}} time between [[mandate]]s. Normal:1000, Hard: 500.
 
 
* '''Demand period''' - (minimum? average?){{verify}} time between [[demand]]s. Normal:500, Hard: 250.
 

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