v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Random creature profile

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
 
The RCP of a randomly generated creature can be identified by its description. Many RCPs have identical names with normal [[creature]]s (e.g. [[albatross]]), although they are entirely unrelated; other RCPs feature animals that don't exist anywhere else, such as zebras. Some RCPs have inherent abilities like flight or [[web]]bing.
 
The RCP of a randomly generated creature can be identified by its description. Many RCPs have identical names with normal [[creature]]s (e.g. [[albatross]]), although they are entirely unrelated; other RCPs feature animals that don't exist anywhere else, such as zebras. Some RCPs have inherent abilities like flight or [[web]]bing.
  
[[Night troll]]s and [[bogeyman|bogeymen]] only use the generic "humanoid" RCP, and werebeasts use the humanoid animal forms. Primates, hexapods, octopods and decapods are unique to beast-like [[experiment]]s, while armless bipeds, wyrms, and the generic "snake" and "worm" RCPs are unique to failed experiments.
+
[[Night troll]]s and [[bogeyman|bogeymen]] only use the generic "humanoid" RCP, and werebeasts only use mammalian and most reptilian humanoid forms. Primates, hexapods, octopods and decapods are unique to beast-like [[experiment]]s, while armless bipeds, wyrms, and the generic "snake" and "worm" RCPs are unique to failed experiments.
  
 
This [https://nm.reddit.com/r/dwarffortress/comments/kq86x5/i_made_some_calculations_towards_determining_the/gi2l7py/ quote from Toady], shared by Meph, goes into more detail on how procedural creature generation works (prior to v50.01):
 
This [https://nm.reddit.com/r/dwarffortress/comments/kq86x5/i_made_some_calculations_towards_determining_the/gi2l7py/ quote from Toady], shared by Meph, goes into more detail on how procedural creature generation works (prior to v50.01):

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: