v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Editing Random creature profile
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Capitalization denotes body size. In most cases, anything larger than a [[dwarf]] (60,000) uses an uppercase letter. Only uppercase letters are shown here. | Capitalization denotes body size. In most cases, anything larger than a [[dwarf]] (60,000) uses an uppercase letter. Only uppercase letters are shown here. | ||
− | In-game, the tile color is determined by the creature's external color modifier. If it does not have a color modifier and is not skinless, it uses the outermost tissue layer's default material color. If it is skinless, it is displayed in dark red (4:0:0). | + | In-game, the tile color is determined by the creature's external color modifier. If it does not have a color modifier and is not skinless, it uses the outermost tissue layer's default material color (often gray). If it is skinless, it is displayed in dark red (4:0:0). |
{{columns-list|colwidth=15em| | {{columns-list|colwidth=15em| |