v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Plump helmet man

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
 
{{av}}
 
{{av}}
 
{{creaturedesc}}
 
{{creaturedesc}}
'''Plump helmet men''' are humanoid, intelligent versions of [[plump helmet]]s who can be found at the second and third layers of the [[caverns]]. These [[construct creature]]s are nearly as heavy as [[dwarf|dwarves]] and spawn in groups of 3-5 individuals who meander about aimlessly. They are non-hostile and generally harmless, and if confronted in combat, are easily dispatched by the average dwarf, as their boneless mushroom composition is very fragile to damage. However, uncivilized plump helmet men can easily get into fights with both cats and dogs, so be careful if your fortress has a lot of pets.
+
'''Plump helmet men''' are humanoid, intelligent versions of [[plump helmet]]s who can be found at the second and third layers of the [[caverns]]. These [[construct creature]]s are nearly as heavy as [[dwarf|dwarves]] and spawn in groups of 3-5 individuals who meander about aimlessly. They are non-hostile and generally harmless, and if confronted in combat, are easily dispatched by the average dwarf, as their boneless mushroom composition is very fragile to damage.
  
 
Plump helmet men are featureless - they have no mouth, nose, ears or eyes, though they can still see through {{token|EXTRAVISION|c}}. They are composed of fungal material called 'plump helmet man tissue' which is, according to the raws, edible, though plump helmet men cannot be [[butcher]]ed or eaten due to being intelligent beings. Due to ''Dwarf Fortress''' item naming system, they turn into "Plump helmet man plump helmet man tissue" when they die. While generally fragile, they are also remarkably resistant to [[fire]] and [[magma]] - Dwarven Science Experiments have shown that they can live for several seasons while submerged in 7/7 magma (while on fire). Additionally, they possess the {{token|NO_THOUGHT_CENTER_FOR_MOVEMENT|c}} token, which means that they can be stabbed in the head and survive (providing the injury doesn't kill them in a different way), and possess the {{token|SWIMS_INNATE|c}} token, which means that they can swim perfectly without needing the [[swimmer]] skill.  
 
Plump helmet men are featureless - they have no mouth, nose, ears or eyes, though they can still see through {{token|EXTRAVISION|c}}. They are composed of fungal material called 'plump helmet man tissue' which is, according to the raws, edible, though plump helmet men cannot be [[butcher]]ed or eaten due to being intelligent beings. Due to ''Dwarf Fortress''' item naming system, they turn into "Plump helmet man plump helmet man tissue" when they die. While generally fragile, they are also remarkably resistant to [[fire]] and [[magma]] - Dwarven Science Experiments have shown that they can live for several seasons while submerged in 7/7 magma (while on fire). Additionally, they possess the {{token|NO_THOUGHT_CENTER_FOR_MOVEMENT|c}} token, which means that they can be stabbed in the head and survive (providing the injury doesn't kill them in a different way), and possess the {{token|SWIMS_INNATE|c}} token, which means that they can swim perfectly without needing the [[swimmer]] skill.  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: