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Editing Legendary artifact

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*Some artifacts qualify as '''holy relics'''; generated from a body part or clothing item that belonged to a [[religion]]'s dead high priest. These are usually stored in a [[temple]], separately from the remainder of the corpse, and displayed on a [[pedestal]] or in a [[display case]].
 
*Some artifacts qualify as '''holy relics'''; generated from a body part or clothing item that belonged to a [[religion]]'s dead high priest. These are usually stored in a [[temple]], separately from the remainder of the corpse, and displayed on a [[pedestal]] or in a [[display case]].
 
*Some creatures will be blessed with [[necromancy]] through an artifact slab gifted by a [[deity]].
 
*Some creatures will be blessed with [[necromancy]] through an artifact slab gifted by a [[deity]].
*[[Vault|Certain spoilerifious locations]] contain a different kind of artifact slab.
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*[[Vault|Certain spoilerous locations]] contain a different kind of artifact slab.
  
 
Once created, artifacts are subject to various [[claim]]s that depend on the circumstances surrounding their creation: if it's a single person (as opposed to an entity), the creator can '''keep''' it for themselves, '''gift''' it to their parent entity, or claim it as a '''family heirloom'''. This can be shown in Fortress mode, where the artifact creation announcement will also include the nature of the claim: "He/She offers it to <entity>", "He/she claims it as a family heirloom"/"He/she claims it as a family heirloom in the name of the family ancestor <figure>" or "He/she claims it as a personal treasure". On the other hand, if an entity was responsible for its creation, the entity will keep its claim on it (e.g. a [[religion]] and its priests over a holy relic, or a [[library]] and its [[scholar]]s over a book).
 
Once created, artifacts are subject to various [[claim]]s that depend on the circumstances surrounding their creation: if it's a single person (as opposed to an entity), the creator can '''keep''' it for themselves, '''gift''' it to their parent entity, or claim it as a '''family heirloom'''. This can be shown in Fortress mode, where the artifact creation announcement will also include the nature of the claim: "He/She offers it to <entity>", "He/she claims it as a family heirloom"/"He/she claims it as a family heirloom in the name of the family ancestor <figure>" or "He/she claims it as a personal treasure". On the other hand, if an entity was responsible for its creation, the entity will keep its claim on it (e.g. a [[religion]] and its priests over a holy relic, or a [[library]] and its [[scholar]]s over a book).

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