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Cooking with alcohol usually results in large stacks of prepared meals, because alcohol typically has large stack sizes. It is assumed that since all dwarves have a [[preference]] for at least one type of alcohol, cooking with alcohol improves the chance of happy [[thought]]s from eating. Of course, you then need to ensure that you have enough alcohol left for your dwarves to drink; cooked alcohol does not count as drink.
 
Cooking with alcohol usually results in large stacks of prepared meals, because alcohol typically has large stack sizes. It is assumed that since all dwarves have a [[preference]] for at least one type of alcohol, cooking with alcohol improves the chance of happy [[thought]]s from eating. Of course, you then need to ensure that you have enough alcohol left for your dwarves to drink; cooked alcohol does not count as drink.
  
One (relatively safe) method to include a limited amount of alcohol in your meals is to create a small (one-or-two tile) food [[stockpile]] next to your kitchen that only allows types of alcohol that your fortress has in large quantity, and set it to "take" from your larger drink stockpile and "give" to your kitchen(s). You can then use work orders to limit the number of prepared meals that will be created to ensure this stock is not itself rapidly drained by experienced cooks.
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One (not really safe) method to include a limited amount of alcohol in your meals is to create a small (one-or-two tile) food [[stockpile]] next to your kitchen that only allows types of alcohol that your fortress has in large quantity, and set it to "take" from your larger drink stockpile.
  
 
Ideally, you want to combine four different ingredients in each meal to maximize the chance of a dwarf experiencing a happy [[thought]] due to a [[preference]]. Unfortunately, when left up to your cook, you'll likely end up with an endless string of [[tallow]] roasts. To enforce variety, you can create a series of single-tile, barrel-less "feeder" [[stockpile]]s, each of which allows a different type of (cookable) food, all set to "give" to your kitchen.
 
Ideally, you want to combine four different ingredients in each meal to maximize the chance of a dwarf experiencing a happy [[thought]] due to a [[preference]]. Unfortunately, when left up to your cook, you'll likely end up with an endless string of [[tallow]] roasts. To enforce variety, you can create a series of single-tile, barrel-less "feeder" [[stockpile]]s, each of which allows a different type of (cookable) food, all set to "give" to your kitchen.

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