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Editing Hauling

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[[File:carry_dwarf.jpg|thumb|170px|right|Even carved horn dwarves are busy.]]Some hauling tasks do not require any hauling [[labor]]:
 
[[File:carry_dwarf.jpg|thumb|170px|right|Even carved horn dwarves are busy.]]Some hauling tasks do not require any hauling [[labor]]:
 
* A dwarf working at a workshop will gather the raw materials needed to produce wanted goods. However, produced goods require the appropriate hauling [[labor]] to be moved out of the workshop in order to avoid [[clutter]].  Dwarves producing goods at a workshop tend to keep producing them and will not necessarily clear their own workshops of clutter even when they have the appropriate hauling labor enabled.
 
* A dwarf working at a workshop will gather the raw materials needed to produce wanted goods. However, produced goods require the appropriate hauling [[labor]] to be moved out of the workshop in order to avoid [[clutter]].  Dwarves producing goods at a workshop tend to keep producing them and will not necessarily clear their own workshops of clutter even when they have the appropriate hauling labor enabled.
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* All adult civilian dwarves, including [[noble]]s, will bring goods to the [[Trade depot|depot]].
 
* A [[mood|moody]] dwarf will gather the raw materials needed for a mysterious construction.
 
* A [[mood|moody]] dwarf will gather the raw materials needed for a mysterious construction.
 
* A dwarf {{k|b}}uilding something will move the needed materials to the construction site.
 
* A dwarf {{k|b}}uilding something will move the needed materials to the construction site.
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* Dwarves in the midst of eating will carry their meal to a table. Military dwarves, however, will eat directly off of the floor.{{verify}}
 
* Dwarves in the midst of eating will carry their meal to a table. Military dwarves, however, will eat directly off of the floor.{{verify}}
 
* Dwarves who have just finished drinking booze will return their barrel to the nearest food stockpile.
 
* Dwarves who have just finished drinking booze will return their barrel to the nearest food stockpile.
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* Removing constructed objects will be done by all dwarves.
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* Filling pits and ponds will be done by all dwarves.
 
* If you have the "All dwarves harvest" option turned on, all dwarves will help bring in the harvest, even if they don't have Food Hauling enabled.
 
* If you have the "All dwarves harvest" option turned on, all dwarves will help bring in the harvest, even if they don't have Food Hauling enabled.
 
* Various medical tasks such as bringing injured dwarves food or water, dressing wounds, and so forth have their own labors associated with them and do not require hauling.
 
* Various medical tasks such as bringing injured dwarves food or water, dressing wounds, and so forth have their own labors associated with them and do not require hauling.
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Wild or hostile animals require both animal hauling and [[animal training]] labors to move to a [[cage]] or [[chain]].{{bug|8080}}
 
Wild or hostile animals require both animal hauling and [[animal training]] labors to move to a [[cage]] or [[chain]].{{bug|8080}}
 
== Trade good hauling ==
 
Dwarves with the Trade Good hauling [[labor]] will bring goods to the [[Trade depot|depot]].
 
 
== Water hauling ==
 
Dwarves with the water hauling [[labor]] will fill pits and ponds.
 
  
 
== Tips and issues ==
 
== Tips and issues ==

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