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Grimeling

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Revision as of 00:32, 21 December 2022 by LethosorBot (talk | contribs) (Tagging v50 page (2011/4888))
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Grimeling
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Urist likes grimelings for their weedy bodies.
Portrait

No portrait

Biome

Attributes
Alignment: Evil

· Amphibious · Genderless · No Stun · No Pain · No Exert · Humanoid

Cannot be tamed 
Size
Max: 70,000 cm3

Age
Adult at: Birth
Max age: Immortal
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

An evil monster from the swamp. It resembles a knot of waterlogged weeds but will strike the unaware victim.

Grimelings are exceptionally rare, evil-aligned creatures found in evil wetlands, resembling humanoids made out of waterlogged weeds. They stand as tall as a human and spawn one at a time, lurking in the water and attacking dwarves who get too close. All grimelings possess Legendary skill in climbing.

Grimelings are interesting creatures, different from the usual evil humanoid dwarf-harassers. They possess no organs to speak of, including internal ones such as hearts, guts, brains or even eyes (though they can still see through [EXTRAVISION]), feel no emotion or exertion, are immune to pain, fear and dizziness, and cannot be stunned. Weapons cannot get stuck on grimelings, their corpses do not produce miasma and they cannot be butchered even though they are not intelligent. While they are currently made of standard flesh and muscle, a comment in their raw files states they are supposed to be made of weeds, implying Toady One intends to turn them into actual plant monsters when he ever gets around to it. Grimelings are the only creatures in the game with the [VEGETATION] token.

Some dwarves like grimelings for their slithering nature and their weedy bodies.

A grimeling, drawn in crayon by Bay 12 Games.