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Editing Drowning chamber
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The final piece of a drowning chamber is its pumping mechanisms. You want to be able to empty out a drowning chamber for reuse and for claiming what the unfortunate victims were carrying. What's the point of a trap that only works once? | The final piece of a drowning chamber is its pumping mechanisms. You want to be able to empty out a drowning chamber for reuse and for claiming what the unfortunate victims were carrying. What's the point of a trap that only works once? | ||
− | * The | + | * The most practical way to pump off excess water is a battery of wind-powered [[screw pump]]s. Simply build a [[windmill]] one tile above your pump to power it. Since it's going to be off most of the time (or not, if it's for catching fish), build a floor hatch over the input tile and attach it to a lever for easy on/off commands. If you don't have any wind on your map, a [[water wheel]] can be substituted instead, but if there is no running water on your map, this can be quite complicated. |
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* If you can spare a lot of mining labor, you can always opt to build a room big enough for the water to [[evaporate]] out of. This will require a room several times larger than the drowning chamber itself, and will not get rid of the water as quickly, but requires much less fiddling to get right. | * If you can spare a lot of mining labor, you can always opt to build a room big enough for the water to [[evaporate]] out of. This will require a room several times larger than the drowning chamber itself, and will not get rid of the water as quickly, but requires much less fiddling to get right. |