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{{Quality|Exceptional}}
 
{{Quality|Exceptional}}
{{Modding}}
 
 
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: {{for/see|an overview of graphics in Dwarf Fortress|[[Graphics]]}}
 
: {{for/see|an overview of graphics in Dwarf Fortress|[[Graphics]]}}
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[[File:palettes_v50.png|right]]''Dwarf Fortress'' can use roughly 8424 '''colors''' to give many tiles such as foregrounds, backgrounds and sprites different colors. These colors make up the [[color scheme]]. Which of these colors are assigned to a given tile is often decided by values in its raw file. Whether a pixel shows foreground, background, black or anything in between is influenced by its brightness and opacity. These colors are shown at the right:
 
[[File:palettes_v50.png|right]]''Dwarf Fortress'' can use roughly 8424 '''colors''' to give many tiles such as foregrounds, backgrounds and sprites different colors. These colors make up the [[color scheme]]. Which of these colors are assigned to a given tile is often decided by values in its raw file. Whether a pixel shows foreground, background, black or anything in between is influenced by its brightness and opacity. These colors are shown at the right:
  
The original game used a simplistic 16-color palette, with 8 of those colors: black, blue, green, cyan, red, purple, yellow, grey, and a lighter version of those colors creating a total of 16. The game also has an option to use the classic ASCII visuals, mimicking the classic version of the game by using 16 colors. Even with the updated graphics turned on, the text in the GUI still references the color scheme. Color is also used to express various information, from a dwarf's [[profession]], to the natural color of a terrain feature, to the material an item is made of.
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The original game used a simplistic 16-color palette, with 8 of those colors: black, blue, green, cyan, red, purple, yellow, grey, and a lighter version of those colors creating a total of 16. The game also has an option to use the classic ASCII visuals, mimicking the classic version of the game by using 16 colors. Even with the updated graphics turned on, many elements of the game still use this color scheme, as to visually stick with the classic game's graphically simple style. Color is also used to express various information, from a dwarf's [[profession]], to the natural color of a terrain feature, to the material an item is made of.
  
 
Some sprite sheets contain their own dedicated color palettes.
 
Some sprite sheets contain their own dedicated color palettes.

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