v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Climber"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Correct and clarify climbing skill experience gains)
(Climbed around a mead hall for a few minutes and my intuition went from above average to high. All other stats that I can guess are related were already superdwarven, so nothing more on that.)
Line 7: Line 7:
 
| tasks      = None
 
| tasks      = None
 
| attributes =
 
| attributes =
* Unknown
+
* Intuition
 
}}
 
}}
 
{{av}}
 
{{av}}

Revision as of 07:53, 3 April 2015

Skill: Climber
Association  
Profession Unknown
Job Title Climber
Labor None
Tasks

None

Workshop
None
Attributes
  • Intuition
This article is about the current version of DF.
Note that some content may still need to be updated.

Climber is a skill which allows a creature to climb. Higher levels improve the chances of successfully stopping the "In flight" status (falling, jumping or being knocked back) by holding onto something and decrease the chance of losing hold when climbing.

Trees and 1 z-level tall cliffs and buildings are always safe to climb. Unskilled climbers will often lose hold when attempting to climb walls (not trees) while "In air" - at least 1 z-level above floor.

Climbing requires at least one free body part with [GRASP] tag (usually hand). Some creatures such as cats and giant cave spiders have a [STANCE_CLIMBER] tag and use [STANCE] parts (legs) instead. Starting climbing is not possible while prone, but "In flight" and "In air" statuses override proneness.

Climbing speed does not depend on stats or skills. Some creatures (notably giant cave spiders) can climb as fast as they walk.

Climbing surface

Climbing block walls (even at floor level) and attempting to stop flight by grabbing onto anything will improve climbing skill regardless of success.

Climbing trees, rough-hewn natural stone, soil, or constructions made of raw material is easiest and is worth 5 exp when attempting to grab while flying.

Climbing block walls is harder, but possible, and is worth 5 exp when climbing and 10 exp when attempting to grab while flying.

Climbing smoothed natural stone is impossible.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused