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Every [[dwarf]]'s best friend, and indeed the equivalent of rock stars in the fortress! '''Brewers''' brew various [[crop|plants]] and [[honey]] into [[alcohol|alcoholic]] beverages, such as ale, beer and mead.  
 
Every [[dwarf]]'s best friend, and indeed the equivalent of rock stars in the fortress! '''Brewers''' brew various [[crop|plants]] and [[honey]] into [[alcohol|alcoholic]] beverages, such as ale, beer and mead.  
  
Brewers need a [[still]], a brewable [[crop|plant]] (or a jar of [[honey]]), and one empty [[barrel]] or water-tight [[pot]] per job in order to brew drinks.  
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Brewers need a [[still]], a brewable [[crop|plant]], and one empty [[barrel]] or water-tight [[pot]] per job in order to brew drinks.  
  
 
Regardless of [[skill]], a brewer produces five units of alcohol for each unit of brewable plant, as well as [[seed]]s of that plant. Because of crop [[stack]]ing, this allows brewers to synergize well with highly talented [[herbalist]]s and [[grower]]s (who are more likely to produce larger plant stacks), and can quickly lead to [[clutter]]ed stills. A brewer will turn "[[Plump helmet]]" into "[[Dwarven wine]] [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]". Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.
 
Regardless of [[skill]], a brewer produces five units of alcohol for each unit of brewable plant, as well as [[seed]]s of that plant. Because of crop [[stack]]ing, this allows brewers to synergize well with highly talented [[herbalist]]s and [[grower]]s (who are more likely to produce larger plant stacks), and can quickly lead to [[clutter]]ed stills. A brewer will turn "[[Plump helmet]]" into "[[Dwarven wine]] [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]". Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.

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