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Editing Aquifer

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{{Quality|Superior}}
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{{migrated article}}
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[[File:aquifier_preview.png|thumb|300px|right|"This is what the in-game prompts were warning us about!"<br><small>''Photographed by Michael Behrens''</small>]]
 
[[File:aquifier_preview.png|thumb|300px|right|"This is what the in-game prompts were warning us about!"<br><small>''Photographed by Michael Behrens''</small>]]
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An '''aquifer''' is a subterranean [[Stone layers|body of rock]] that holds groundwater. Once exposed it will start leaking [[water]], which can lead to a lot of [[Fun]] [[flood]]ing if left unmanaged.  
 
An '''aquifer''' is a subterranean [[Stone layers|body of rock]] that holds groundwater. Once exposed it will start leaking [[water]], which can lead to a lot of [[Fun]] [[flood]]ing if left unmanaged.  
  
Aquifer tiles produce water in any ''neighboring'' open tiles – '''north, south, east, west,''' and '''below'''. The amount of water an aquifer produces depends on what type it is. '''Heavy aquifers''' are faster to produce water and much harder to manage compared to '''light aquifers'''. Aquifers cannot be drained; the groundwater is limitless, with even a single isolated tile leaking water forever. However, [[smoothing|smoothed]], mined, carved staircase, or channeled aquifer tiles no longer produce water. Aquifers located in [[ocean]] [[biome]]s will produce salty water; aquifers in other biomes will produce freshwater. The frequency of aquifers differs between embark locations.
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Aquifer tiles produce water in any ''neighboring'' open tiles – north, south, east, west, and below. The amount of water an aquifer produces depends on what type it is. '''Heavy aquifers''' are faster to produce water and much harder to manage compared to '''light aquifers'''. Aquifers cannot be drained; the groundwater is limitless, with even a single isolated tile leaking water forever. However, [[smoothing|smoothed]], mined, carved staircase, or channeled aquifer tiles no longer produce water. Aquifers located in [[ocean]] [[biome]]s will produce salty water; aquifers in other biomes will produce freshwater. The frequency of aquifers differs between embark locations.
  
If you are digging an up/down staircase in the downward direction and you hit an aquifer, the aquifer tile will be revealed as [[damp stone|damp soil]] or stone and the digging job will be un-designated for that tile. If you are mining horizontally, you will similarly be warned of "damp stone" before breaching the aquifer. If you are digging an up/down staircase in the ''upward'' direction, or a ramp, and you hit an aquifer from below, the aquifer tile will immediately start producing water in the stairwell.
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If you are digging an up/down staircase in the downward direction and you hit an aquifer, the aquifer tile will be revealed as [[damp stone|damp soil]] or stone and the digging job will be un-designated for that tile. If you are mining horizontally, you will similarly be warned of a "damp stone" before breaching the aquifer. If you are digging an up/down staircase in the ''upward'' direction, or a ramp, and you hit an aquifer from below, the aquifer tile will immediately start producing water in the stairwell.
  
 
== Types of aquifers ==
 
== Types of aquifers ==
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The amount of water that the open tile receives is random, on average four per month, possibly reaching as low as two or as high as six. The same amount of water is received regardless of the number of adjacent aquifer tiles.
 
The amount of water that the open tile receives is random, on average four per month, possibly reaching as low as two or as high as six. The same amount of water is received regardless of the number of adjacent aquifer tiles.
  
Since water will leak into tiles '''below''' an aquifer, you must dig out and wall off or smooth the same tiles in every single damp Z-level you wish to utilize, or else find all lower z-levels flooded by an alarming downpour coming from a seemingly unknown source, that being the unmined or unsmoothed aquifer tiles above. It will seem as though the floor is leaking water, but it is actually coming through the ceiling. There is no need to smooth or construct floors, only solid tiles can leak water. However, if what you're trying to do is dig out a cistern, the most efficient way is to simply dig a large area out from directly under an aquifer layer, since every single tile will fill with water at a steady rate until it reaches 7/7. You'll know you're digging in the right level to make a cistern when every single tile you're trying to dig out is damp stone, but the layer below is dry.
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If you wish to excavate a large area within a light aquifer without painstakingly and continually walling it off, dig regular drains to an open area in a non-aquifer layer where the water can evaporate more quickly than it arrives.
 
 
If you wish to excavate a large area within a light aquifer without painstakingly and continually walling it off, dig regular drains to an open area in a non-aquifer layer where the water can evaporate more quickly than it arrives. It will need to be much larger than the area of the aquifer dug out, however.
 
  
 
Unlike heavy aquifers, light aquifer tiles do not drain away water.
 
Unlike heavy aquifers, light aquifer tiles do not drain away water.
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For every new world you make:
 
For every new world you make:
     “THE FOLDER DF IS INSTALLED IN”\data\vanilla\vanilla_materials\objects
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     “THE FOLDER DF IS INSTALLED IN”/raw/objects
  
 
For worlds that have already been made:
 
For worlds that have already been made:

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