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'''''[http://bay12games.com/dwarves/features.html Dwarf Fortress]''''' is a single-player fantasy game by [http://bay12games.com Bay 12 Games]. You can control a [[Dwarf fortress mode|dwarven outpost]] or an [[Adventurer mode|adventurer]] in a randomly generated, persistent [[World generation|world]]. | '''''[http://bay12games.com/dwarves/features.html Dwarf Fortress]''''' is a single-player fantasy game by [http://bay12games.com Bay 12 Games]. You can control a [[Dwarf fortress mode|dwarven outpost]] or an [[Adventurer mode|adventurer]] in a randomly generated, persistent [[World generation|world]]. | ||
− | '''''Dwarf Fortress | + | '''''Dwarf Fortress'' is completely free.''' The developer does appreciate '''[http://bay12games.com/support.html donations]'''. He states: "As of June 2007, donations are the only money I receive from month to month and are therefore deeply appreciated!" |
See some sample [http://bay12games.com/dwarves/screens.html screenshots]. | See some sample [http://bay12games.com/dwarves/screens.html screenshots]. | ||
'''[[Installation|Download and Installation]] will help get you started.''' | '''[[Installation|Download and Installation]] will help get you started.''' | ||
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== Difficulty == | == Difficulty == | ||
− | [[File:curses-tileset-screenshot.png|right|thumb|300px|Default | + | [[File:curses-tileset-screenshot.png|right|thumb|300px|Default tileset.]] |
[[File:DFG13.png|right|thumb|300px|Graphics set example.]] | [[File:DFG13.png|right|thumb|300px|Graphics set example.]] | ||
The game has a very steep learning curve, partly due to its CP437 graphics (code page 437, the character set of the original IBM PC), but also due to the fact that it is one of the most complex games ever released. That said, the curve can be overcome with time, documentation from this wiki, help from people on the [http://www.bay12forums.com/smf/ forums], and plenty of [[Alcohol|Beer]]. | The game has a very steep learning curve, partly due to its CP437 graphics (code page 437, the character set of the original IBM PC), but also due to the fact that it is one of the most complex games ever released. That said, the curve can be overcome with time, documentation from this wiki, help from people on the [http://www.bay12forums.com/smf/ forums], and plenty of [[Alcohol|Beer]]. | ||
− | [[Graphics set repository|Graphics sets]] are available | + | [[Graphics set repository|Graphics sets]] are available which make the graphics more intuitive. |
== Gameplay == | == Gameplay == | ||
''Dwarf Fortress'' has two major game modes: | ''Dwarf Fortress'' has two major game modes: | ||
− | * [[Dwarf fortress mode|Dwarf Fortress Mode]]: In this [http://en.wikipedia.org/wiki/Construction_and_management_simulation construction and management simulation] mode | + | * [[Dwarf fortress mode|Dwarf Fortress Mode]]: In this [http://en.wikipedia.org/wiki/Construction_and_management_simulation construction and management simulation] mode you manage a number of [[dwarves]] whose task is to create and defend a [[dwarf fortress mode|fortress]]. |
− | * [[Adventurer mode|Adventurer Mode]]: In this mode | + | * [[Adventurer mode|Adventurer Mode]]: In this mode you explore the world in a fashion similar to ''Rogue'', ''NetHack'', or ''Angband'', completing quests and killing monsters in an [http://en.wikipedia.org/wiki/Open_world open world]. |
and a third non-game mode: | and a third non-game mode: | ||
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* [[Legends]]: Allows you to read more about the [[legends]] of your world. | * [[Legends]]: Allows you to read more about the [[legends]] of your world. | ||
− | An important part of ''Dwarf Fortress'' is that it creates a randomly generated, persistent [[World generation|world]] for you to play in. (The world is only "on" when you are actually playing in it, however.) | + | An important part of ''Dwarf Fortress'' is that it creates a randomly generated, persistent [[World generation|world]] for you to play in. (The world is only "on" when you are actually playing in it, however.) |
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+ | When you die in either the [[Adventurer mode|adventure]] or [[Dwarf fortress mode|fortress]] modes, your next game will be in the same world, albeit a few days later. You can visit your old fortress, or get revenge on the monster that killed your adventurer. If your fortress or your adventurer had done anything of particular note, there's a chance that the game will generate a [[legend]] for them, which you can read about in the [[legends]] section. | ||
== History == | == History == | ||
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*'''0.34.11''' encompasses the Caravan arc and introduced vampires and werewolves into fortress mode as well as necromancers, undead sieges and evil weather. | *'''0.34.11''' encompasses the Caravan arc and introduced vampires and werewolves into fortress mode as well as necromancers, undead sieges and evil weather. | ||
*'''0.40.01''' introduced "world activation" (the world outside your fort continues to progress as you play), multi-tile trees, climbing/jumping, etc. It was the first version of the current wiki namespace: DF2014. | *'''0.40.01''' introduced "world activation" (the world outside your fort continues to progress as you play), multi-tile trees, climbing/jumping, etc. It was the first version of the current wiki namespace: DF2014. | ||
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*'''{{current/version/ns}}''' is the current version. | *'''{{current/version/ns}}''' is the current version. | ||