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Editing 40d:Macros and keymaps

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Users may experience some issues in getting scripts to work, particularly when using looping scripts when experiencing low frame-rates.
 
Users may experience some issues in getting scripts to work, particularly when using looping scripts when experiencing low frame-rates.
 
* If experiencing low frame-rates, try adding delays ("Sleep 100" to pause for 100 milliseconds for example) within loops to allow the interface to keep up. If there are nested loops, sometimes adding a pause at the end of an inner loop is all that is needed to flush the keyboard buffer
 
* If experiencing low frame-rates, try adding delays ("Sleep 100" to pause for 100 milliseconds for example) within loops to allow the interface to keep up. If there are nested loops, sometimes adding a pause at the end of an inner loop is all that is needed to flush the keyboard buffer
* Another way to add delay during and after each simulated key press is to put <B>SetKeyDelay, 40, 40</B> at the start of the macro.
 
 
* Make sure that Dwarf Fortress maintains focus. IM windows are the enemy! Who needs friends anyhow? You've got Dwarf Fortress.
 
* Make sure that Dwarf Fortress maintains focus. IM windows are the enemy! Who needs friends anyhow? You've got Dwarf Fortress.
 
* This may go without saying, but most macros assume standard key-mappings. If you're using non-standard ones, you may have to edit the macro to get it to work.
 
* This may go without saying, but most macros assume standard key-mappings. If you're using non-standard ones, you may have to edit the macro to get it to work.

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