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Editing 40d:Known bugs and issues
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-- One merchant and three wagons with five depots that were operational and accessible BEFORE the wagons arrived. | -- One merchant and three wagons with five depots that were operational and accessible BEFORE the wagons arrived. | ||
− | '''Result''': Merchant heads to Depot #1, all 3 wagons head to Depot #2, and one of them stops one square short of arrival into the depot. Merchants are "unloading" the whole season and leave before letting me trade. Year 3. | + | '''Result''': Merchant heads to Depot #1, all 3 wagons head to Depot #2, and one of them stops one square short of arrival into the depot. Merchants are "unloading" the whole season and leave before letting me trade. Year 3. |
− | -- No merchant, | + | -- No merchant, Two wagons, one depot op/acc as normal. |
− | '''Result''': Both wagons successfully enter depot. Year 2. | + | '''Result''': Both wagons successfully enter depot. Year 2. |
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:I just had the same issue with elves. About a month later I get the message, 'one-humped camel has gone stark raving mad!' ...What? I don't even HAVE a camel. I find it trapped and alone at the far lower-right corner of the map and under siege by batmen, carrying all sorts of elven goods. So maybe this happens when a beast of burden that's part of a caravan gets attacked unattended. [[User:Corona688|Corona688]] 23:48, 6 October 2008 (EDT) | :I just had the same issue with elves. About a month later I get the message, 'one-humped camel has gone stark raving mad!' ...What? I don't even HAVE a camel. I find it trapped and alone at the far lower-right corner of the map and under siege by batmen, carrying all sorts of elven goods. So maybe this happens when a beast of burden that's part of a caravan gets attacked unattended. [[User:Corona688|Corona688]] 23:48, 6 October 2008 (EDT) |