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Editing 40d:Adventurer mode

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Throwing: Throwing is the skill of... well, basically throwing stuff. And vomit. And bugs and spears and rocks so on. Just about anything can be thrown, sometimes with devastating results. While it seems like weapons (and arrows) tend to be more reliable in their damage causing abilities when thrown, just about anything can potentially be lethal. Picking up a worm and hucking it right through a dragon's skull is not only possible, but has been done on multiple occasions. A warrior with a high throw skill is oftentimes more dangerous with an arrow than a trained archer is.
 
Throwing: Throwing is the skill of... well, basically throwing stuff. And vomit. And bugs and spears and rocks so on. Just about anything can be thrown, sometimes with devastating results. While it seems like weapons (and arrows) tend to be more reliable in their damage causing abilities when thrown, just about anything can potentially be lethal. Picking up a worm and hucking it right through a dragon's skull is not only possible, but has been done on multiple occasions. A warrior with a high throw skill is oftentimes more dangerous with an arrow than a trained archer is.
  
It is worth mentioning that a thrown arrow or bolt does not break upon impact with the ground the way that the same ammunition fired from a bow or crossbow would. Meaning that those masterwork adamantine arrows you picked up can be thrown and recovered ad infinitum.
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It is worth mentioning that a thrown arrow or bolt does not break upon impact with the ground the way that the same ammunition loosed from a bow or crossbow would. Meaning that those masterwork adamantine arrows you picked up can be thrown and recovered ad infinitum.
  
 
== Wounds ==
 
== Wounds ==

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