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  • It is created with {{k|p}}-{{K|y}}. ...it in a location as furniture, then set it to be used for burial {{K|q}}-{{K|b}}.
    1,022 bytes (179 words) - 04:49, 9 April 2014
  • ...is is determined before placement with the {{k|u}}, {{k|k}}, {{k|m}}, or {{k|h}} keys, and the text at the top of the sub-menu will change to confirm yo This example "pumps from the west" (left) to the east (right), the {{k|h}} option. If pumped manually, the dwarf stands on the light-colored tile
    15 KB (2,587 words) - 20:25, 19 October 2023
  • ...rom a [[Weapon rack]]/[[Armor stand]]) and set it to "train" mode (using {{k|t}}). ...the squad you want to edit via its assigned letter, and repeatedly press {{k|t}} to cycle through the alerts.
    2 KB (322 words) - 16:43, 8 December 2011
  • ...e Land Animal task at the [[Kennel]]s or by {{k|b}}uilding them as an Ani{{k|m}}al Trap. ...nothing ({{k|z}}, the inactive state), {{k|m}}eat, {{k|f}}ish or a large {{k|g}}em. Once placed and baited, you simply have to wait for an animal to wal
    4 KB (690 words) - 14:31, 8 December 2011
  • Looking at the [[deity|deities]] that the dwarf believes in (in the {{k|r}}elationships screen) can be quite helpful. Vampires often still worship ...t List screen), and after running at Unit list press {{K|v}}iew and then {{K|y}}customize to look at the nickname: if unit is vampire - such will be his
    36 KB (6,111 words) - 23:41, 10 January 2024
  • |<small>075</small>&nbsp;{{TST|K}} |<small>107</small>&nbsp;{{TST|k}}
    67 KB (8,685 words) - 04:48, 3 March 2024
  • *{{k|p}} :Process Plants *{{k|b}} :Process Plants (to Bag)
    2 KB (209 words) - 09:35, 2 February 2012
  • .... When the plot is the desired size, and in the right position, pressing {{K|Enter}} will place it. A free dwarf with the [[grower]] skill should then s
    3 KB (545 words) - 14:45, 8 December 2011
  • ...rom a [[Weapon rack]]/[[Armor stand]]) and set it to "train" mode (using {{k|t}}). ...the squad you want to edit via its assigned letter, and repeatedly press {{k|t}} to cycle through the alerts.
    2 KB (341 words) - 00:24, 21 December 2022
  • ...rom a [[Weapon rack]]/[[Armor stand]]) and set it to "train" mode (using {{k|t}}). ...the squad you want to edit via its assigned letter, and repeatedly press {{k|t}} to cycle through the alerts.
    2 KB (321 words) - 18:25, 3 May 2012
  • *[[File:Kakapo sprite.png|20px]] / {{Tile|k|2:0}} [[Kakapo]] *[[File:Kangaroo sprite.png|20px]] / {{Tile|K|6:0}} [[Kangaroo]]
    11 KB (1,423 words) - 19:49, 8 August 2023
  • ...imary movement keys to move the cursor to the opposite corner, and press {{k|Enter}} again. This will create a stockpile of the chosen type that occupie ...t the unneeded stockpile in the list using {{K|+}} and {{K|-}} and press {{K|d}}'''elete Selected'''
    21 KB (3,445 words) - 14:21, 24 June 2022
  • ...ple hundred zombie body parts overrunning your fortress from the inside (a.k.a fun). ...ontents, then looking at and undumping the cages themselves with {{k|k}}-{{k|d}}).
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ...eys, but by default - when starting a new game - only the first hotkey, ({{k|F1}}), is set up to center on where the player's embark wagon was. ...ss the corresponding {{k|F1}} ... {{k|F8}} or {{k|Shift}} + {{k|F1}} ... {{k|F8}}
    2 KB (313 words) - 03:00, 30 December 2022
  • || {{Tile|K|2:0}} [[Giant kakapo]] || {{Tile|K|6:0}} [[Giant kangaroo]]
    11 KB (1,424 words) - 21:20, 18 January 2023
  • || [[File:giant_kakapo_sprite.png|20px]] / {{Tile|K|2:0}} [[Giant kakapo]] || [[File:giant_kangaroo_sprite.png|20px]] / {{Tile|K|6:0}} [[Giant kangaroo]]
    18 KB (2,595 words) - 05:52, 22 April 2024
  • * {{Tile|k|2:0}} [[Kakapo man]] * {{Tile|K|6:0}} [[Kangaroo man]]
    8 KB (1,123 words) - 19:18, 12 December 2019
  • ...ple hundred zombie body parts overrunning your fortress from the inside (a.k.a fun). ...ontents, then looking at and undumping the cages themselves with {{k|k}}-{{k|d}}).
    96 KB (15,752 words) - 04:01, 20 December 2022
  • Guildhalls are designated {{K|l}}[[Location|ocations]] in fortress mode, designated from any [[meeting ar ...ftext|"The Grove of Deer"|}} for Rangers - it can be renamed by pressing {{k|n}} in the locations screen. Once a guildhall is set up, you can see its [
    4 KB (678 words) - 03:32, 20 December 2022
  • ...down the tile's list until the barrel in question is highlighted. Press {{k|enter}} to see its contents. If you wish to view a specific item, the same If the "Mix Food" toggle is on (from the {{k|o}}rders menu - default is on), then dwarves will store similar food into t
    4 KB (625 words) - 14:31, 11 July 2022

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