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  • ...spawn rock walls in mid-air, usually causing a [[cave-in]]. You can place fluids in a tile that also has a wall in it; the result is a tile with both a wall ...ge the dimensions of the arena; they can only change the initial tiles and fluids present.
    10 KB (1,590 words) - 19:08, 16 October 2023
  • Set this to YES to display fluids as numbers indicating depth. {{a|FLOW|Set}} this to YES to '''display fluids''' as numbers indicating depth.
    26 KB (4,385 words) - 10:32, 10 May 2024
  • |Classification of bodily fluids |The classification of bodily fluids
    9 KB (1,071 words) - 04:03, 20 December 2022
  • ...ked to other systems for precise timing. Most repeaters use [[minecart]]s, fluids, or creatures to trigger [[pressure plate]]s cyclically.
    14 KB (2,068 words) - 00:44, 21 December 2022
  • * Cooks will only cook milk and other fluids as a last resort, instead preferring to cook solid foods with solid foods.
    7 KB (1,106 words) - 16:49, 31 March 2024
  • ...door to be propped open, which makes it impossible to lock and will allow fluids in. Such will also jam mechanically linked doors, needing to be cleared out
    6 KB (1,017 words) - 13:13, 27 July 2021
  • Cooks will only cook syrup and other fluids as a last resort, instead preferring to cook solid foods with solid foods.
    1 KB (155 words) - 01:12, 21 March 2024
  • Set this to YES to display fluids as numbers indicating depth.
    9 KB (1,533 words) - 19:58, 4 February 2018
  • Set this to YES to display fluids as numbers indicating depth.
    8 KB (1,362 words) - 15:00, 15 April 2019
  • ...travel across them without swimming, or even getting wet. Water and other fluids can fall through the surface of a brook, and [[fisherdwarf|fisherdwarves]]
    12 KB (1,615 words) - 03:53, 20 December 2022
  • ...up adjacent (not diagonal) floor squares. Supports do not block movement, fluids or missile fire. Supports made of wood are vulnerable to [[fire]] and certa
    2 KB (351 words) - 04:01, 20 December 2022
  • 2 KB (379 words) - 19:38, 13 December 2023
  • ...water, with the same effect as placing water without magma. You can place fluids in a tile that also has a wall in it; the result is a tile with both a wall
    4 KB (752 words) - 20:16, 25 July 2012
  • ...ial kind of floor tile which acts like a floor [[grate]] most of the time: fluids, such as [[magma]] and [[water]] itself, will fall through it, and it can b
    3 KB (558 words) - 22:18, 16 March 2024
  • ...ely, there will be no added delay introduced by the movement of creatures, fluids or minecarts.
    18 KB (2,903 words) - 22:53, 8 April 2014
  • ...door to be propped open, which makes it impossible to lock and will allow fluids in. Such items will also jam mechanically linked doors; in order for the do
    9 KB (1,464 words) - 03:19, 20 December 2022
  • ...and are trainable, the dwarven [[Trading|caravan]] will offer their bodily fluids for sale, including gremlin [[blood]], sweat and tears.
    4 KB (633 words) - 19:36, 1 February 2024
  • Bridges can conduct flood fluids safely across obstacles, and are a good substitute for aqueducts in many si
    2 KB (388 words) - 20:28, 26 December 2013
  • ...ked to other systems for precise timing. Most repeaters use [[minecart]]s, fluids, or creatures to trigger [[pressure plate]]s cyclically.
    12 KB (1,742 words) - 14:29, 5 April 2020
  • 7 KB (1,408 words) - 20:09, 9 April 2023

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