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- 10:17, 15 August 2014 diff hist 0 Oil →Value: from 1 to 6 is a 500% increase
- 05:40, 5 August 2014 diff hist -23 m v0.34:Starting build →Survival: minor copyedits
- 09:27, 31 July 2014 diff hist -282 Stockpile design misc. grammar tweaks; no need to list all 0.40 plants here
- 12:06, 29 July 2014 diff hist +15 Metal →Special Metals: +{{minorspoiler}}
- 17:28, 24 July 2014 diff hist -91 Soldier misc. copyedits
- 23:34, 20 July 2014 diff hist -54 m Wound misc. grammar tweaks
- 14:38, 2 July 2014 diff hist +25 v0.34:Nest box add glass/glassmaker to infobox
- 14:01, 27 June 2014 diff hist -178 v0.34:Long sword Undo revision 200211 by 99.247.30.109 (talk) no need for such a spoiler current
- 16:08, 22 April 2014 diff hist -30 v0.34:Giant cheetah Remove erroneous size current
- 00:28, 12 April 2014 diff hist +1 m v0.34:Wild boar typo current
- 12:19, 22 February 2014 diff hist +279 Dwarf Fortress Wiki:Centralized Discussion/Announcements support sidebar
- 11:49, 8 February 2013 diff hist -49 v0.34:Arms industry training weapons are very useful for live training
- 11:47, 8 February 2013 diff hist -4 m v0.34:Giant eagle typo
- 02:37, 31 January 2013 diff hist +48 v0.34:Glass might as well be explicit re glass values
- 00:58, 28 January 2013 diff hist -95 v0.34:Clear diamond Undo revision 180643 by 24.165.160.223 (talk) good faith but misplaced
- 07:18, 26 December 2012 diff hist +9 v0.34:Mount "elk bird" was a needlessly confusing example of a flightless creature
- 07:37, 25 December 2012 diff hist -5 m v0.34:Copper grammar and organisation
- 02:26, 5 December 2012 diff hist -5 m v0.34:Metal remove needlessly pessimistic "only"
- 02:49, 15 November 2012 diff hist -32 v0.34:Weapon →Size: actually don't know whether caste or race or whatever
- 02:47, 15 November 2012 diff hist +537 v0.34:Weapon →Size: note inability of ANY dwarf to equip large weapons in fortress mode, per provided links
- 12:02, 26 September 2012 diff hist +4 m 40d:Thought fix typos
- 03:33, 21 June 2012 diff hist -55 v0.34:Sperm whale that's no surprise - they die irl upon stranding
- 17:39, 28 April 2012 diff hist +2 v0.34:Metal industry →Industry management: "Make steel bars" makes two bars. See http://www.bay12forums.com/smf/index.php?topic=101379.msg3234916#msg3234916
- 08:12, 15 January 2012 diff hist +19 v0.31:Ambusher →Free equipment: edit per forum thread http://www.bay12forums.com/smf/index.php?topic=99052 - don't always get a full set of leather armor
- 08:02, 15 January 2012 diff hist -160 v0.31:Pasture delete claim that grazers are typically good livestock candidates - the best are arguably cats, dogs, and poultry, none of which graze at all
- 11:19, 4 January 2012 diff hist -68 v0.31:Saltwater crocodile copyedit, and avoid giving people unrealistic expectations of breeding potential current
- 12:27, 11 November 2011 diff hist +409 v0.31 Talk:Sparring →Individual Combat Drill: can anyone else confirm this?
- 10:41, 2 November 2011 diff hist +80 Dwarf Fortress Wiki:Administrative intervention against vandalism →Reports: reporting DScheer82
- 10:40, 2 November 2011 diff hist -258 m Shaostoul's Guide Undo revision 154026 by DScheer82 (Talk) foul spammer
- 12:35, 25 October 2011 diff hist -180 v0.31:Record keeper actually, that whole section seems like a hangover from 40d times, when training dwarves as bookkeepers dramatically increased strength/toughness/agility... just deleted section
- 15:48, 16 October 2011 diff hist +267 User talk:Shinziril links
- 15:45, 16 October 2011 diff hist +99 v0.31:Combat skill link Shinziril's awesome research
- 15:44, 16 October 2011 diff hist +123 v0.31:Metal →Weapon & Armor Quality: link Shinziril's research
- 15:41, 16 October 2011 diff hist +108 v0.31:Weapon link Shinziril's awesome research
- 12:20, 13 October 2011 diff hist +1 v0.31:Domestic animal →Comparison of domestic mammals: add newly-reported pig data, though they sound a tad low
- 02:59, 9 October 2011 diff hist +77 v0.31:Known bugs and issues →Not Actually Bugs: pointer to 40d:Laptop keyboard
- 02:57, 9 October 2011 diff hist +61 Template:Game Interface FAQ add Why don't my + and - keys work?
- 02:54, 9 October 2011 diff hist +150 v0.31 Talk:Starting build →Plus key doesn't change anything: 40d:Laptop_keyboard
- 12:56, 27 September 2011 diff hist +163 v0.31 Talk:Domestic animal →guineafowl meat: sounds reasonable current
- 12:55, 27 September 2011 diff hist +138 v0.31:Domestic animal add guineafowl footnote per talk
- 11:03, 26 September 2011 diff hist +135 v0.31 Talk:Domestic animal →Domestic Poultry notes: removed it
- 10:42, 26 September 2011 diff hist -419 v0.31:Domestic animal remove "Notes" section - no-one else seems to have this problem, might have been something weird about that particular game - see talk
- 14:58, 24 September 2011 diff hist +283 N User talk:174.115.221.135 Water wheel current
- 14:54, 24 September 2011 diff hist -340 v0.31:Water wheel some clarifications inspired by 174.115.221.135; misc. tweaks
- 14:38, 9 September 2011 diff hist +2 m v0.31 Talk:Squad →Sub-Section on Equipping Bone and Shell armor: reword for clarity
- 14:35, 9 September 2011 diff hist +229 v0.31 Talk:Squad →Sub-Section on Equipping Bone and Shell armor: just confusion with weapons, surely
- 13:33, 8 September 2011 diff hist +170 v0.31:Aquifer add a link for QuantumMenace's two-slit method
- 13:17, 8 September 2011 diff hist +262 v0.31 Talk:Squad →Sub-Section on Equipping Bone and Shell armor: yay!
- 14:56, 6 September 2011 diff hist +326 Dwarf Fortress Wiki:Administrative intervention against vandalism →Reports: 2c from a non-admin
- 11:09, 5 September 2011 diff hist +166 v0.31 Talk:Domestic animal →Domestic Poultry notes: mmm