v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • |23||SHERIFF||Sheriff / Captain of the Guard |26||DUKE||Duke
    3 KB (375 words) - 21:15, 30 March 2011
  • | noble=Duke ...other words, your lands must be a county before it can be a duchy. As with the upgrade to a County, this is automatic and cannot be rejected.
    846 bytes (121 words) - 18:02, 24 April 2020
  • | noble=Duke Consort * Arrives with [[duke]]
    424 bytes (54 words) - 14:31, 17 April 2012
  • |68||DUKE||Duke |71||DUKE_CONSORT||Duke consort
    4 KB (531 words) - 21:44, 21 December 2012
  • [http://www.bay12forums.com/smf/index.php?topic=182239.0 Discussion thread on the forum] This article is the result of an investigation into the mechanisms involved in entity positions. It can be useful for modders or ad
    43 KB (7,032 words) - 13:52, 23 March 2024
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[Strange mood#Failure|in ...[[legendary]] in that skill, and will then return to their normal life in the fortress with their newfound skill. A fortress can have at most one dwarf i
    30 KB (4,622 words) - 23:34, 27 November 2023
  • ...ply to a position (such as monarch, dungeon master, etc) and should follow the [POSITION:POSITION_NAME] token. | The position holder is not subjected to the Dwarven Economy.
    13 KB (2,033 words) - 20:13, 9 December 2011
  • ...do that and provide a framed message box presenting the event in question. The announcements list ({{k|a}}) lists all game announcements in dated order; s When some major or important game-changing announcements occur, the following icon will appear, accompanied with a wooden ticking-like sound ef
    17 KB (2,514 words) - 12:53, 18 April 2024
  • ...expedition team embarks in order to construct and operate a fortress. See the [[quickstart guide]] for a guide on how to establish and maintain your very ...tresses on the edges of [[Mountain|mountain ranges]], and they will act as the seat of power of a dwarven civilization's leaders. They occupy only 3×3 lo
    8 KB (1,138 words) - 18:09, 21 April 2024
  • ...expedition team embarks in order to construct and operate a fortress. See the [[quickstart guide]] for a guide on how to establish and maintain your very ...tresses on the edges of [[Mountain|mountain ranges]], and they will act as the seat of power of a dwarven civilization's leaders. They occupy only 3×3 lo
    8 KB (1,122 words) - 03:24, 20 December 2022
  • * Being married to a [[baron]], [[count]], [[duke]] or [[monarch]] ...eir spouses' rooms and gain their benefits by proxy) and do not show up on the {{k|n}}obles screen.
    4 KB (698 words) - 03:16, 20 December 2022
  • * Being married to a [[baron]], [[count]], [[duke]] or [[monarch]] ...eir spouses' rooms and gain their benefits by proxy) and do not show up on the {{k|n}}obles screen.
    4 KB (694 words) - 12:38, 26 June 2023
  • ..., you will ''never'' get a replacement, so protect him well if you rely on the caravan for a source of something that you request. ...you will still no longer receive a liaison, even though he may still be at the former mountainhomes.
    3 KB (598 words) - 01:25, 7 June 2022
  • * Promote the [[fortress]] to Mountainhome ...d as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of
    4 KB (584 words) - 21:10, 2 April 2014
  • ...s that visit your fortress. They typically arrive shortly before or after the caravan would normally show up. ...e meeting occurs. If you're in a state of war with the human civilization, the diplomat may come proposing a peace treaty.
    7 KB (1,097 words) - 21:03, 7 October 2023
  • * [[Duke|Duchy]], high [[value]] of architecture, roads and offerings to a Dwarven [ ...d as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of
    4 KB (587 words) - 20:15, 23 June 2017
  • ...three bars of [[metal]] of the same type at a [[metalsmith's forge]] (via the [[Blacksmith|blacksmithing]] [[labor]]). ...stance, or to meet [[noble]]s' requirements for rooms of a certain value. The final value of a statue can vary greatly depending on its [[quality]] and [
    5 KB (910 words) - 15:55, 16 May 2024
  • ...is a [[noble]] position responsible for coordinating with the capital. In the current version, it is not possible to assign a dwarf to this position, nor ...to appoint a [[baron]] (and subsequently upgrade to a [[count]] and then [[duke]]).
    3 KB (478 words) - 05:03, 9 April 2014
  • ...s in the {{k|u}}nits menu and come back to the diplomacy window to appoint the new baron accordingly. A baron is required for your fortress to receive [[w ...verrun with baron(esse)s that will never leave for the sites that they are the rulers of.
    4 KB (662 words) - 01:14, 11 September 2023
  • ...rom the most social [[dwarf]], most likely the [[expedition leader]], once the population reaches 50. A new mayor may be elected from time to time as your ...shment]] of whoever they consider responsible. Likewise, they can prohibit the export of certain goods instead of mandating their construction, resulting
    4 KB (672 words) - 18:36, 21 October 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)