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Showing below up to 50 results in range #1,001 to #1,050.

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  1. How do I assign tasks specifically to dwarves? →‎ How do I assign tasks specifically to dwarves
  2. How do I assign tasks to specific dwarves →‎ How do I assign tasks specifically to dwarves
  3. How do I build a farm →‎ Farming#Introduction to Farming
  4. How do I build a farm? →‎ Farming
  5. How do I channel water/magma →‎ Channel
  6. How do I find ores to mine →‎ Exploratory mining
  7. How do I get my dwarves to haul stones only from certain areas →‎ 40d:How do I get my dwarves to haul stones only from certain areas
  8. How do I get my dwarves to spar and fight with different weapons →‎ Training
  9. How do I get my dwarves to spar and fight with different weapons? →‎ Training
  10. How do I increase the value of a room quickly and easily →‎ How do I increase the value of a room
  11. How do I make the game run faster? →‎ Maximizing framerate
  12. How do I manage my seeds and crops →‎ Farming#Management
  13. How do I stop miners from falling in channels as they dig them →‎ 40d:How do I stop miners from falling in channels as they dig them
  14. How do I stop miners from falling in channels as they dig them/old →‎ 40d:How do I stop miners from falling in channels as they dig them
  15. How do I stop miners from falling in channels as they dig them? →‎ 40d:How do I stop miners from falling in channels as they dig them
  16. How do I stop my dwarves from dropping clothes all over the barracks →‎ 40d:How do I stop my dwarves from dropping clothes all over the barracks
  17. How do I stop my dwarves whom I want to train into marksdwarves from wrestling? →‎ How do I stop my marksdwarves from wrestling?
  18. How large a farm do I need →‎ Farm size calculations
  19. How large a farm do i need →‎ Farm size calculations
  20. How long do tower-caps take to grow →‎ Tower-cap
  21. How often do you need to irrigate your farm fields? →‎ Irrigation
  22. Humanoid →‎ Category:Humanoids
  23. Humans →‎ Human
  24. Hunger →‎ Food
  25. Hungry →‎ Food#Mechanics of Eating and Hunger
  26. Hunt →‎ Ambusher
  27. Hunt for small creature →‎ Dwarf cancels task: Hunting vermin for food
  28. Hunter →‎ Ambusher
  29. Hunting →‎ Ambusher
  30. Hunting Animals →‎ Hunting animal
  31. Hunting animals →‎ Hunting animal
  32. Hunting dog →‎ Dog#Hunting dogs
  33. Husk →‎ Undead
  34. Hydras →‎ Hydra
  35. Ichor →‎ Blood
  36. Icons →‎ Icon
  37. Idol →‎ Figurine
  38. Igneous →‎ Stone layers
  39. Igneous extrusive →‎ Igneous extrusive layer
  40. Igneous intrusive →‎ Igneous intrusive layer
  41. Igneous layer →‎ Stone layers
  42. Ignite →‎ Fire
  43. Ignition point →‎ Temperature#Ignition point
  44. Image →‎ Decoration
  45. Immigrant →‎ Immigration
  46. Immigrants →‎ Immigration
  47. Immortal →‎ Immortality
  48. Imp →‎ Fire imp
  49. Impact/shear elasticity →‎ Strain at yield
  50. Impact elasticity →‎ Strain at yield

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