v50 Steam/Premium information for editors
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File:Autonomous Font.png [NAME:sandstone][COLOR:6:7:0][TILE:131] [NAME:siltstone][COLOR:6:7:0][TILE:131](256 × 256 (45 KB)) - 16:35, 17 February 2012File:Seaneat-Dwarves.PNG Save this as a text file and name it "graphics_dwarfs" without the quotes and put it in the raw/graphics fold This only works/doesn't work for my set unless there is some set somewhere exactly organized like mine.(192 × 464 (25 KB)) - 05:20, 10 April 2010File:Sphr humans dyc.png ..., but for clarity, consider "graphics_race_humans.txt"). Then, open it in some editor, copy the data in the Text Data section below and paste it into the * Added some additional entries for skeletons and zombies.(192 × 304 (27 KB)) - 13:26, 9 October 2009File:Sphr goblins.png ...but for clarity, consider "graphics_race_goblins.txt"). Then, open it in some editor, copy the data in the Text Data section below and paste it into the(192 × 304 (14 KB)) - 15:04, 27 April 2010File:Sphr goblins dqc.png ...but for clarity, consider "graphics_race_goblins.txt"). Then, open it in some editor, copy the data in the Text Data section below and paste it into the(192 × 304 (23 KB)) - 13:26, 9 October 2009