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Difference between revisions of "Unit type token"
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[[ru:Unit type token]] | [[ru:Unit type token]] |
Revision as of 14:04, 5 January 2022
v50.13 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Unit type tokens define profession roles. They are used with various entity tokens, as well as in graphical tilesets.
The following tokens are also permitted in tilesets:
Entity link:
- MEMBER (not useful)
- FORMER_MEMBER (not useful)
- FORMER_MERCENARY (not useful)
- SLAVE
- FORMER_SLAVE (not useful)
- PRISONER
- FORMER_PRISONER (not useful)
- ENEMY (not useful)
Worldgen positions:v0.47.01 (source)
- CUSTOM_OFFICIAL_0 (chancellor)
- CUSTOM_OFFICIAL_1 (justiciar)
- CUSTOM_OFFICIAL_2 (treasurer)
- CUSTOM_OFFICIAL_3 (counselor)
- CUSTOM_OFFICIAL_4 (chamberlain)
- CUSTOM_OFFICIAL_5 (master of beasts)
- CUSTOM_OFFICIAL_6 (butler)
- CUSTOM_OFFICIAL_7 (doctor)
- CUSTOM_OFFICIAL_8 (executioner)
- CUSTOM_OFFICIAL_9 (chef)
- CUSTOM_OFFICIAL_10 (housekeeper)
- CUSTOM_MARKET_OFFICIAL_0 (sewer official)
- CUSTOM_MARKET_OFFICIAL_1 (grain official)
- CUSTOM_MARKET_OFFICIAL_2 (fire official)
- CUSTOM_MARKET_OFFICIAL_3 (judge)
- CUSTOM_MARKET_OFFICIAL_4 (building official)
- CUSTOM_MARKET_OFFICIAL_5 (road official)
Modding |
---|
Tokens |
Audio · Biome · Graphics · Interaction · Mod info · Plant · Speech · Sphere · Syndrome · World |
Body tokens |
Body · Body detail plan · Bodygloss · Tissue |
Creature tokens |
Creature · Creature mannerism · Personality · Creature variation · Procedural graphics layer |
Descriptor tokens |
Descriptor color · Color · Descriptor pattern · Descriptor shape |
Entity tokens |
Entity · Ethic · Language · Position |
Job tokens |
Building · Labor · Reaction · Skill · Unit type |
Item tokens |
Item type · Item definition · Ammo · Armor · Instrument · Tool · Trap component · Weapon |
Material tokens |
Material type · Material definition · Inorganic material definition |