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Difference between revisions of "23a:Order of the mace"

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Revision as of 15:45, 8 May 2012

Order of the Mace
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 3
Armor stands 1
Other
Mandates None
Demands 1
Arrival conditions
Function
This article is about an older version of DF.

The order of the mace is a cult centered around this particular type of Dwarven weaponry. This noble arrives once you have forged (and not traded away) 50 maces and, once present, will occasionally mandate their production. As with guilds, ignoring these mandates may lead the cult to start a work slowdown, presumably affecting the production of these weapons.

Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign