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Editing v0.31:Megaprojects
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*If the clock has a mechanical effect in the fortress proper to announce new days | *If the clock has a mechanical effect in the fortress proper to announce new days | ||
*If the clock creates seasonally appropriate effects at the change of months and/or seasons. | *If the clock creates seasonally appropriate effects at the change of months and/or seasons. | ||
− | *If the clock is used to aid in the operation of the fortress in addition to its role as a clock (automatically controls farmland irrigation at particular times, automatically opens the <s>blast doors</s> <s>floodgates</ | + | *If the clock is used to aid in the operation of the fortress in addition to its role as a clock (automatically controls farmland irrigation at particular times, automatically opens the <s>blast doors</s> <s>floodgates</s> Magma Channels in time for merchants, etc...). |
*If the clock governs the schedule of a working rail station (which is always on time). (Definitions of 'working' and 'rail station' are subject to player imagination). | *If the clock governs the schedule of a working rail station (which is always on time). (Definitions of 'working' and 'rail station' are subject to player imagination). | ||
*If the clock takes measures to protect itself. ''"I can't let you do that, Urist."'' | *If the clock takes measures to protect itself. ''"I can't let you do that, Urist."'' |