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Editing v0.31:Fire
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'''Fire''', like its real-life counterpart, is an immensely [[fun|destructive]] force. In-game, entities on the map which are on fire flash red and yellow. In item lists, anything which is on fire will also be surrounded by double exclamation marks, like ‼THIS‼. Fire will burn [[grass]], [[shrub]]s, [[log]]s, wooden [[furniture]], wooden [[building]]s and wooden [[road]]s, mined out [[lignite]] and [[coal]], and bars of [[charcoal]] and [[coke]]. Except for dragonfire, fire won't burn rock, metal, trees, unmined lignite or coal, constructions made from wood (wall, floor, etc), or floor [[bars]], vertical bars made from charcoal, or ignite floor fungus and cave moss in the [[cavern]]s. | '''Fire''', like its real-life counterpart, is an immensely [[fun|destructive]] force. In-game, entities on the map which are on fire flash red and yellow. In item lists, anything which is on fire will also be surrounded by double exclamation marks, like ‼THIS‼. Fire will burn [[grass]], [[shrub]]s, [[log]]s, wooden [[furniture]], wooden [[building]]s and wooden [[road]]s, mined out [[lignite]] and [[coal]], and bars of [[charcoal]] and [[coke]]. Except for dragonfire, fire won't burn rock, metal, trees, unmined lignite or coal, constructions made from wood (wall, floor, etc), or floor [[bars]], vertical bars made from charcoal, or ignite floor fungus and cave moss in the [[cavern]]s. | ||
− | + | Despite [[fire-safe]]ty being defined as stability at a [[temperature]] of {{ct|11000}}, actual burning items rapidly heat toward 200 degrees above their ignition point, so while a wood fire may be relatively cool, a coal fire is extremely dangerous. Items experience rapid [[wear]]-based damage while burning, and continue to degrade until entirely destroyed. | |
A few ways in which fires can be started: | A few ways in which fires can be started: |