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=Useful links=
 
*[[DF2014:Status_icon]]
 
*[[DF2014:Material_science]]
 
 
=Important Forum Posts=
 
*[http://www.bay12forums.com/smf/index.php?topic=160791.msg7192324#msg7192324 Workshop in burrows 1]
 
*[http://www.bay12forums.com/smf/index.php?topic=162809.msg7363068#msg7363068 Workshop in burrows 2]
 
*[http://www.bay12forums.com/smf/index.php?topic=162809.msg7361800#msg7361800 Webbed Traps]
 
*[http://www.bay12forums.com/smf/index.php?topic=162260.msg7322155#msg7322155 Weapon material research]
 
*[http://www.bay12forums.com/smf/index.php?topic=162767.msg7359568#msg7359568 Minecarts]
 
*[http://www.bay12forums.com/smf/index.php?topic=162854.msg7365407#msg7365407 Minecarts powering a mill]
 
*[http://www.bay12forums.com/smf/index.php?topic=163004.msg7379928#msg7379928 Waterwheels immune to waves]
 
*[http://www.bay12forums.com/smf/index.php?topic=15096.msg6669707#msg6669707 Mini goblin melter]
 
= Epic forum posters worth following =
 
*[http://www.bay12forums.com/smf/index.php?action=profile;area=showposts;u=48613 vjek]
 
*[http://www.bay12forums.com/smf/index.php?action=profile;area=showposts;u=115696 Fleeting Frames]
 
 
= About me =
 
 
* I think Dwarf Fortress is the best game of all times.
 
* I love to stream my gaming sessions on [http://gaming.youtube.com/nagidal146| my youtube channel].
 
 
= Articles I have written for the DF wiki =
 
 
* [[DF2012:Double-slit_method]] (☼Masterwork☼)
 
* [[DF2012:Sample_Starting_Builds]]
 
* [[DF2012:Refuse]]
 
 
= Things to do =
 
* rewrite [[Stone_management]] from scratch
 
* rewrite [[Stockpile]]
 
* Add stockpile settings info to the article of each item which can have its own stockpile
 
* Upload images of most creatures
 
* Add why some dwarfves like some creatues (e.g. [[Opah]] for their coloring)
 
* Add butchering yields of creatues
 
* Find out how often a creature can be sheared
 
* Add grow time from [[crop]] (25 or 42 days) to the respective individual plant articles
 
* rewrite [[Notes]], make [[Routes]]
 
* duplicating info: [[Melt item]] has info on how many bars what item is made of. Individual items' pages lack this info. Do it!
 
 
= ☼Forum fiber thread☼ =
 
* [http://www.bay12forums.com/smf/index.php?topic=96501.msg2765710 Crafting Skills, Quality and Statistics research]
 
* [http://www.bay12forums.com/smf/index.php?topic=87721.msg2391785 Farming analysis]
 
 
 
=Signatures in DF forum=
 
=Signatures in DF forum=
I collect funny signatures from the DF forums
 
 
 
[http://www.bay12forums.com/smf/index.php?action=profile;u=21396| NW_Kohaku's]
 
[http://www.bay12forums.com/smf/index.php?action=profile;u=21396| NW_Kohaku's]
 
* Quote from: Alkyon on March 31, 2010, 03:00:46 am
 
* Quote from: Alkyon on March 31, 2010, 03:00:46 am
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: This is the game where "child care" is locking a kid in a room with a bunch of rabid animals to scar them, physically and emotionally, for years to make them better killing machines.
 
: This is the game where "child care" is locking a kid in a room with a bunch of rabid animals to scar them, physically and emotionally, for years to make them better killing machines.
  
=Quotes=
+
=Sandbox=
* Lie Lie​: The looks in DF look retro as hell but it is a behemoth in terms of gameplay, no game has accomplished this.
 
 
 
=Iron and fuel needed for a full set of armor=
 
 
 
{|
 
|Eqipment
 
|Steel bars
 
|Iron bars
 
|flux
 
|fuel (ingredient)
 
|fuel (iron ore smelting)
 
|fuel (steel bar production)
 
|fuel (item production)
 
|-
 
|Helm
 
|1
 
|1
 
|1
 
|1
 
|0.25
 
|1
 
|1
 
|-
 
|Breastplate
 
|3
 
|3
 
|3
 
|3
 
|0.75
 
|3
 
|1
 
|-
 
|Gauntlets
 
|1
 
|1
 
|1
 
|1
 
|0.25
 
|1
 
|1
 
|-
 
|Greaves
 
|2
 
|2
 
|2
 
|2
 
|0.5
 
|2
 
|1
 
|-
 
|High Boots
 
|1
 
|1
 
|1
 
|1
 
|0.25
 
|1
 
|1
 
|-
 
|Shield
 
|1
 
|1
 
|1
 
|1
 
|0.25
 
|1
 
|1
 
|-
 
|Short sword, Battle axe, Spear
 
|1
 
|1
 
|1
 
|1
 
|0.25
 
|1
 
|1
 
|-
 
|Sum
 
|10
 
|10
 
|10
 
|10
 
|2.5
 
|10
 
|7
 
|}
 
 
 
= Sandbox =
 
  
== Personal preferences of dwarves ==
+
== How to drill through an Aquifer ==
=== Stone ===
 
cassiterite
 
cinnabar
 
claystone
 
cryolite
 
diorite
 
earthenware
 
saltpeter
 
periclase
 
garnierite
 
  
=== Metal ===
+
Hans Lemurson and QuantumMenace have developed a method how to drill through an aquifer of unknown thickness. In my opinion their [http://www.bay12forums.com/smf/index.php?topic=79224.0| original forum thread] describing this method is extremely hard to learn from, so before you end up like me spending days of figuring out what the DF gurus actually meant, here is a more newbie-friendly version.
adamantine
 
aluminum
 
bismuth
 
bismuth bronze
 
bronze
 
lay pewter
 
platinum
 
zinc
 
  
=== Gem ===
+
Even in this newbie-friendly tutorial it won't harm if you first train this on an embark which you don't intend to play after you've made it through the aquifer. Therefore I suggest you take this embark setup:
almandine
 
crystal glass
 
black opal
 
brown jasper
 
brown zircon
 
pifire opal
 
prase
 
red grussular
 
red spinel
 
yellow diamond
 
yellow grossular
 
  
=== Refuse ===
+
=== Suggested embark setup ===
bat ray tooth
+
* 1 Proficient Miner
giant albatross tooth
+
* 3 Proficient Masons
giant cockatiel bone
+
* 1 Proficient Carpenter
giant nautilus shell
+
* 1 Proficient Woodcutter
giant pond turtle shell
+
* 1 Proficient Mechanic
green tree frog tooth
 
llama wool
 
panda tooth
 
salmon bone
 
snapping turtle shell
 
  
=== Color ===
+
sell the anvil to buy:
buff
+
* 30+ stones (you will need 16 pieces of building material per aquifer level)
midnight blue
+
* 4 logs (to build a [[DF2012:Carpenter's workshop|carpenter's workshop]] and a [[DF2012:Screw_pump|pump]])
sandy taupe
 
scarlet
 
silver
 
  
=== Material ===
+
Make sure you have at least:
jackal leather
+
* 1 (battle) axe
pine wood
+
* 1 pick
rope reed fiber fabric
+
to cut down trees and mine
glumprong wood
 
  
=== Finished good ===
+
=== Procedure ===
cabochons
 
gems
 
  
==== Ammo ====
+
==== Preparation ====
bolts
 
  
==== Armor ====
+
Using your logs of wood, you
breastplates
 
greaves
 
shoes
 
  
==== Weapon ====
+
1. Build a carpenter's workshop
crossbows
 
short swords
 
spears
 
  
==== Crafts ====
+
Your carpenter will use this workshop to craft
coins
 
figurines
 
goblets
 
quivers
 
rings
 
  
==== Furniture ====
+
2. a [[DF2012:Block|block]]<br />
anvils
+
3. an [[Corkscrew#Enormous_corkscrew|enormous corkscrew]]<br />
coffins
+
4. a [[DF2012:Pipe section|pipe section]]
grates
 
thrones
 
  
=== Likes ===
+
5. Dig a 2&times;2 staircase until you reach the aquifer layer.
aplaca for their long necks
 
flies for their ability to annoy
 
guineafowl for their social nature
 
jabberers for their frightening beaks
 
nether-caps for their coldness to the touch
 
opah for their coloration
 
rats for their friendliness
 
reindeer for their large herds
 
water buffalos for their water wallowing
 
white-browed gibbons for their ability to swing through the trees
 
yaks for their shaggy hair
 
  
=== Consumables ===
+
==== Digging through the first layer of an aquifer ====
aye-aye
 
black mamba
 
cave lobster
 
demon rat
 
dwarven ale
 
dwarven sugar
 
dwarven wine
 
fisher berry wine
 
gutter cruor
 
horse's milk
 
Longland flour
 
mackerel
 
monarch butterfly
 
pig's milk
 
plump helmet
 
quarry bush leaves
 
red panda
 
sewer brew
 
strawberry wine
 
sun berries
 
swamp whiskey
 
sweet pod seeds
 
tapir cheese
 
tuber beer
 
wheat flour
 
wild strawberry seeds
 
  
=== Don't likes ===
 
jumping spiders
 
large roaches
 
moon snails
 
purring maggot
 
slugs
 
worms
 
  
== Stockpile settings ==
+
[[Image:Safe-layer.png‎|frame|left|your last non-aquifer layer]]
  
=== Stockpile of Cages ===
+
[[Image:Aq01.png‎|frame|left|your first aquifer layer]]
In [[]]
 

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