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Editing Tavern
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− | {{Quality| | + | {{Quality|Fine|01:02, 29 September 2013 (UTC)}} |
{{av}} | {{av}} | ||
− | + | {{new in v0.42}} | |
==Fortress mode== | ==Fortress mode== | ||
− | [[ | + | A '''Tavern''' is a designated [[location]] in [[Fortress mode]]. It is a place where dwarves and visitors can socialize and entertain each other. Depending on the furnishings, patrons may also drink, eat, or rent a room for sleeping. |
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− | + | A tavern may be designated from a [[meeting area]], or from a [[dining room]]. However, it has [http://www.bay12forums.com/smf/index.php?topic=154505.0 been reported] that the [[tavern keeper]] occupation only works if there is a meeting area associated with the tavern.{{verify}} Upon creation, the tavern is given a random name; the name may be changed by pressing {{k|n}} in the location screen. | |
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− | + | Buildings that are helpful to taverns are [[table]]s and [[chair]]s as well as [[container]]s for storing [[instrument]]s and [[DF2014:Finished_goods#Goblets|goblets]]. There should also be some amount of empty space (''dance floor''). In addition, [[bedroom]]s can be assigned to a tavern by {{k|q}}uerying the [[room]] and selecting {{k|l}}ocation. When bedrooms are assigned to a tavern, they are called "rented rooms" on the location screen. [[Visitor]]s who have petitioned and been granted long-term residency status will assign themselves a rented room in a tavern, if one is available, when they are ready to sleep. | |
− | + | Players who don't think of [[mist]] generators as an overpowered [[exploit]] (or are willing to build them anyway) would be well served putting one in the tavern, since every fortress occupant will find a reason to be there once in a while. | |
− | + | [[Occupation]]s assignable to taverns are [[performer]]s and [[tavern keeper]]s. Tavern keepers serve drinks to patrons in goblets. Tavern patrons can include mercenaries, monster slayers, bandits, diplomats and performers. Performers will entertain the public regardless of how well-equipped the tavern is, but the tavern keepers are hardly ever seen working. Reportedly, the only way to make them not completely useless is to place an [[alcohol]] [[stockpile]] somewhere inside the tavern's location.{{verify}} | |
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==Adventure mode== | ==Adventure mode== | ||
− | Taverns | + | Taverns are also generated in settlements in [[Adventure mode]]. Taverns are also visible in the structures list of [[legends]] mode. |
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− | + | An adventurer can order drinks and rent rooms at taverns.To do this simply talk to the [[tavern keeper]] and choose to {{DFtext|Ask about available services, drinks, rooms, etc.}} then choose the drink you want to order or the room you want to rent. This is the only way you can sleep in a building in a city in the current version, people in towns are far less accommodating then rural folk. The drinks are different for each tavern and they occasionally change, so going to a tavern one week and coming back the next will mean you will likely have different options of drinks you can order. Just remember that you have to pay the [[tavern keeper]], of course you could just ignore your payment and run off if you aren't planning to return any time soon. But that will get you labeled as a [[Thief|criminal]]. | |
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− | + | You don't have to pay off your debts immediately unless you plan to leave the tavern, you can even pay it off the next day if you have a room at the tavern. However if you do plan on leaving the tavern and you wish to pay off your [[Drunk|night of debauchery]] or your room, talk to the tavern keeper and choose to {{DFtext|Trade or settle debts}} you can then trade the [[tavern keeper]] items of equal or greater value then what you owe them in order to pay off your debts. | |
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{{Category|Adventurer mode}} | {{Category|Adventurer mode}} |