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Editing Talk:Armor

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: "Pressure" (momentum divided by contact area) determines the armor-piercing ability but '''not''' damage.  Whips still do good damage, but it's essentially concentrated in a single point on the body, so if you don't choose this point well (i.e. an aimed attack), it probably won't do much.  In particular, fortress mode dwarves aren't very smart about this.  It's still good in adventure mode -- as a human outsider you can even start with a platinum whip, which is about 20% stronger than a silver one.  [[Special:Contributions/95.221.237.87|95.221.237.87]] 20:34, 30 April 2024 (UTC)
 
: "Pressure" (momentum divided by contact area) determines the armor-piercing ability but '''not''' damage.  Whips still do good damage, but it's essentially concentrated in a single point on the body, so if you don't choose this point well (i.e. an aimed attack), it probably won't do much.  In particular, fortress mode dwarves aren't very smart about this.  It's still good in adventure mode -- as a human outsider you can even start with a platinum whip, which is about 20% stronger than a silver one.  [[Special:Contributions/95.221.237.87|95.221.237.87]] 20:34, 30 April 2024 (UTC)
** However, the damage is determined by momentum - and whip has about twice as much momentum as other blunt weapons. So, the raw damage is also going to be bigger. Not to mention what it effectively ignores armor. The momentum could be made even bigger by heavy/wild attacks and stealth attacks. --[[Special:Contributions/109.62.164.162|109.62.164.162]] 13:24, 1 May 2024 (UTC)
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:: However, the damage is determined by momentum - and whip has about twice as much momentum as other blunt weapons. So, the raw damage is also going to be bigger. Not to mention what it effectively ignores armor. The momentum could be made even bigger by heavy/wild attacks and stealth attacks. --[[Special:Contributions/109.62.164.162|109.62.164.162]] 13:24, 1 May 2024 (UTC)
** When you strike, the blunt attack would completely ruin everything in that one point of the body. Then, after everything on this tiny point is ruined, the remaining force goes to other portions of the same body part. Then, remaining momentum goes to another body part - and if there is still remaining momentum, to yet another. If it is very strong strike - like heavy stealth strike - then it will be one of the few cases where attack would twist multiple additional body parts. So, concentrating everything in one point wouldn't decrease the raw damage. --[[Special:Contributions/109.62.164.162|109.62.164.162]] 13:30, 1 May 2024 (UTC)
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:: When you strike, the blunt attack would completely ruin everything in that one point of the body. Then, after everything on this tiny point is ruined, the remaining force goes to other portions of the same body part. Then, remaining momentum goes to another body part - and if there is still remaining momentum, to yet another. If it is very strong strike - like heavy stealth strike - then it will be one of the few cases where attack would twist multiple additional body parts. So, concentrating everything in one point wouldn't decrease the raw damage. --[[Special:Contributions/109.62.164.162|109.62.164.162]] 13:30, 1 May 2024 (UTC)
** Because it has huge momentum and low surface area, it would be more accurate to compare DF Whip strike not to lucerne hammer or really big club; but rather, to .50 caliber bullet. --[[Special:Contributions/109.62.164.162|109.62.164.162]] 13:41, 1 May 2024 (UTC)
 
  
 
== Miscellaneous weapon use effectiveness ==
 
== Miscellaneous weapon use effectiveness ==

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