v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Modification:The Long Night: Creatures
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | {{Quality|Tattered|[[User:DeusVult6|DeusVult6]] ([[User talk:DeusVult6|talk]]) 23:45, 15 September 2020 (UTC)}} | |
− | Updating to 2. | + | Updating to 2.61 |
{{mod}} | {{mod}} | ||
Line 16: | Line 16: | ||
! Notes | ! Notes | ||
|- | |- | ||
− | | | + | | Artificial Intelligence || M/F || 50/50 || 500000 || Immortal || Birth || C, S || Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. Dispersed thought center, 4 legs, 4 eyes, and manipulator array. Pet value of 250. |
|- | |- | ||
− | | | + | | Custodian || M/F || 50/50 || 90000 || Immortal || Birth || C, S || Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. 4 eyes. |
|- | |- | ||
− | + | | rowspan="2"| Neo-human || Neo-human || 2000 || 75000 || 90 || 12 || meat || | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | rowspan="2" | | ||
|- | |- | ||
| Executor || 1 || 75000 || Immortal || 12 || meat || Has powerful psychic abilities, insanely powerful physiques, and immunity to fire. | | Executor || 1 || 75000 || Immortal || 12 || meat || Has powerful psychic abilities, insanely powerful physiques, and immunity to fire. | ||
Line 56: | Line 48: | ||
| Octopus Uplift || M/F || 50/50 || 500000 || 60 || Birth || meat || Amphibious, do not sleep | | Octopus Uplift || M/F || 50/50 || 500000 || 60 || Birth || meat || Amphibious, do not sleep | ||
|- | |- | ||
− | | rowspan="8"| Asura-class || Kalakeya || 500 || 70000 || 50 || 10 || M, meat || All Asura: Do not breathe or feel pain. Cannot become undead. May attack non-friendlies. Low sociability. Insane recuperation. Nanotechne-based physiology grants natural skill in unarmed attacks.<br>Kalakeya: Slow learner, no fear | + | | rowspan="8"| Asura-class || Kalakeya || 500 || 70000 || 50 || 10 || M, meat || All Asura: Do not drink, breathe, or feel pain. Cannot become undead. May attack non-friendlies. Low sociability. Insane recuperation. Nanotechne-based physiology grants natural skill in unarmed attacks.<br>Kalakeya: Slow learner, no fear |
|- | |- | ||
| Asura || 100 || 70000 || Immortal || 10 || M, meat || Physically powerful. Ability to self-regenerate. | | Asura || 100 || 70000 || Immortal || 10 || M, meat || Physically powerful. Ability to self-regenerate. | ||
Line 72: | Line 64: | ||
| Shukra || 5 || 70000 || Immortal || 10 || M, meat || Toughness-optimized variant. Ability to self-regenerate. | | Shukra || 5 || 70000 || Immortal || 10 || M, meat || Toughness-optimized variant. Ability to self-regenerate. | ||
|- | |- | ||
− | | Rakshasa-class || Many || || 350000 || Immortal || 10 || M, meat || Do not feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. Includes many variations possesing combinations of 2-6 arms or legs and 1-3 heads. | + | | Rakshasa-class || Many || || 350000 || Immortal || 10 || M, meat || Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. Includes many variations possesing combinations of 2-6 arms or legs and 1-3 heads. |
|- | |- | ||
− | | Yaksha-class || M/F || 50/50 || 350000 || Immortal || 10 || M, meat || Do not feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. | + | | Yaksha-class || M/F || 50/50 || 350000 || Immortal || 10 || M, meat || Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. |
|} | |} | ||
<small>†: Most races have no castes beyond the typical male and female with the default 50/50 population ratio split.<br> | <small>†: Most races have no castes beyond the typical male and female with the default 50/50 population ratio split.<br> | ||
Line 165: | Line 157: | ||
The non-race specific classes may be encountered in the wild in mountain biomes but great care should be taken as they are very large, strong, and hostile. Once captured though, they may be easily trained and their children can be fully and permanently trained due to the [CHILD] tag. All bioframe classes and castes are designed to self-replicate and thus have male and female forms. Any male and female within the same class may reproduce, even if they are different castes, in the same manner as standard creatures. | The non-race specific classes may be encountered in the wild in mountain biomes but great care should be taken as they are very large, strong, and hostile. Once captured though, they may be easily trained and their children can be fully and permanently trained due to the [CHILD] tag. All bioframe classes and castes are designed to self-replicate and thus have male and female forms. Any male and female within the same class may reproduce, even if they are different castes, in the same manner as standard creatures. | ||
− | |||
− | |||
{| class="wikitable" border="border" | {| class="wikitable" border="border" | ||
Line 182: | Line 172: | ||
| rowspan="6"| Xolon || Murn || 30 || rowspan="6"| 9000 || 3000000 || rowspan="6"| 50 || Machine gun || rowspan="6"| 1 || rowspan="6"| Mountain || | | rowspan="6"| Xolon || Murn || 30 || rowspan="6"| 9000 || 3000000 || rowspan="6"| 50 || Machine gun || rowspan="6"| 1 || rowspan="6"| Mountain || | ||
|- | |- | ||
− | | Rolst || 20 || | + | | Rolst || 20 || 3000000 || sword || |
|- | |- | ||
− | | Haroda || 20 || | + | | Haroda || 20 || 2000000 || submachine gun, jetpack || flier |
|- | |- | ||
− | | Vikachen || 10 || | + | | Vikachen || 10 || 3000000 || Machine gun || |
|- | |- | ||
− | | Kalska || 20 || | + | | Kalska || 20 || 3000000 || Hammer, pistol || |
|- | |- | ||
− | | Corudoal || 1 || | + | | Corudoal || 1 || 6000000 || lance || |
|- | |- | ||
− | | rowspan="6"| Firenzi || Cattor || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Firenzi || Cattor || 30 || rowspan="6"| 9000 || 2000000 || rowspan="6"| 50 || submachine gun, jetwing || rowspan="6"| 1 || rowspan="6"| Mountain || flier |
|- | |- | ||
− | | Liotta || 20 || | + | | Liotta || 20 || 1000000 || daggers, jetwing || flier |
|- | |- | ||
− | | Reviar || 20 || | + | | Reviar || 20 || 1000000 || plasma submachine gun, jetwing || flier |
|- | |- | ||
− | | Palio || 10 || | + | | Palio || 10 || 4000000* || sniper rifle, jetwing || flier, very accurate |
|- | |- | ||
− | | Toros || 20 || | + | | Toros || 20 || 2000000 || pistol, sword, jetwing || flier |
|- | |- | ||
− | | Hellurios || 1 || | + | | Hellurios || 1 || 5000000 || Axe, machine gun, jetwing || flier |
|- | |- | ||
− | | rowspan="6"| Barda || Junn || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Barda || Junn || 30 || rowspan="6"| 9000 || 3000000 || rowspan="6"| 50 || machine gun || rowspan="6"| 1 || rowspan="6"| Mountain || BD1 |
|- | |- | ||
− | | Padra || 20 || | + | | Padra || 20 || 3000000 || big axe || BD1 |
|- | |- | ||
− | | Gimurl || 20 || | + | | Gimurl || 20 || 3000000 || rifle || BD1, accurate |
|- | |- | ||
− | | Undmera || 10 || | + | | Undmera || 10 || 3000000 || claw staff || BD1 |
|- | |- | ||
− | | Dort || 20 || | + | | Dort || 20 || 4000000 || maces || BD1 |
|- | |- | ||
− | | Terugen || 1 || | + | | Terugen || 1 || 6000000* || axe, machine gun || BD1, has no neck |
|- | |- | ||
− | | rowspan="6"| Larn || Torol || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Larn || Torol || 30 || rowspan="6"| 9000 || 2000000 || rowspan="6"| 50 || dagger, pistol || rowspan="6"| 1 || rowspan="6"| Mountain || |
|- | |- | ||
− | | Urig || 20 || | + | | Urig || 20 || 3000000 || claw staff || |
|- | |- | ||
− | | Ragner || 20 || | + | | Ragner || 20 || 2000000 || submachine gun || |
|- | |- | ||
− | | Hakskyld || 10 || | + | | Hakskyld || 10 || 3000000 || sword, incendiary grenades || |
|- | |- | ||
− | | Volgyn || 20 || | + | | Volgyn || 20 || 2000000 || sniper rifle || very accurate |
|- | |- | ||
− | | Kurz || 1 || | + | | Kurz || 1 || 5000000 || swords || |
|- | |- | ||
− | | rowspan="6"| Genzel || Wulv || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Genzel || Wulv || 30 || rowspan="6"| 9000 || 2000000 || rowspan="6"| 50 || plasma rifle || rowspan="6"| 1 || rowspan="6"| Mountain || fire immune |
|- | |- | ||
− | | Byker || 20 || | + | | Byker || 20 || 2000000 || axe, incendiary grenades || fire immune |
|- | |- | ||
− | | Tarm || 20 || | + | | Tarm || 20 || 2000000 || flamethrower || fire immune |
|- | |- | ||
− | | Undmera || 10 || | + | | Undmera || 10 || 3000000 || plasma machine gun || fire immune |
|- | |- | ||
− | | Jorax || 20 || | + | | Jorax || 20 || 2000000 || mace, toxic gas || fire immune, cyborgs and machines are immune to the gas |
|- | |- | ||
− | | Kundrapa || 1 || | + | | Kundrapa || 1 || 5000000 || hammers, plasma submachine gun || fire immune, 4 arms |
|- | |- | ||
− | | rowspan="6"| Zuric || Prodva || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Zuric || Prodva || 30 || rowspan="6"| 9000 || 4000000 || rowspan="6"| 50 || hammer || rowspan="6"| 1 || rowspan="6"| Mountain || |
|- | |- | ||
− | | Dyet || 20 || | + | | Dyet || 20 || 3000000 || drill || |
|- | |- | ||
− | | Voiva || 20 || | + | | Voiva || 20 || 3000000 || Plasma rifle || |
|- | |- | ||
− | | Abryn || 10 || | + | | Abryn || 10 || 2000000 || chainsaw?, flamethrower || |
|- | |- | ||
− | | Shasa || 20 || | + | | Shasa || 20 || 3000000 || chainsaw || |
|- | |- | ||
− | | Gradnyet || 1 || | + | | Gradnyet || 1 || 7000000 || pneumatic ram || |
|- | |- | ||
− | | rowspan="6"| Gundai || Jao || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Gundai || Jao || 30 || rowspan="6"| 9000 || 3000000 || rowspan="6"| 50 || nodachi || rowspan="6"| 1 || rowspan="6"| none || |
|- | |- | ||
− | | Soize || 20 || | + | | Soize || 20 || 2000000 || rifle || |
|- | |- | ||
− | | Ningun || 20 || | + | | Ningun || 20 || 2000000 || sword, pistol, jetwing || flier |
|- | |- | ||
− | | Haraka || 10 || | + | | Haraka || 10 || 2000000 || submachine gun, jetwing || flier |
|- | |- | ||
− | | Naido || 20 || | + | | Naido || 20 || 4000000 || mace, plasma pistol || |
|- | |- | ||
− | | Shorugon || 1 || | + | | Shorugon || 1 || 5000000 || katanas || |
|- | |- | ||
− | | rowspan="6"| Krest || Lotwyr || 30 || rowspan="6"| 9000 || | + | | rowspan="6"| Krest || Lotwyr || 30 || rowspan="6"| 9000 || 2000000* || rowspan="6"| 50 || rifle || rowspan="6"| 1 || rowspan="6"| none || BD1, extravision |
|- | |- | ||
− | | Rossig || 20 || | + | | Rossig || 20 || 2000000 || spear || BD1, extravision |
|- | |- | ||
− | | Grozer || 20 || | + | | Grozer || 20 || 2000000 || axe, pistol || BD1, extravision |
|- | |- | ||
− | | Kadra || 10 || | + | | Kadra || 10 || 1000000 || Plasma rifle || BD1, extravision, accurate |
|- | |- | ||
− | | Morr || 20 || | + | | Morr || 20 || 3000000 || maul || BD1, extravision |
|- | |- | ||
− | | Ranzura || 1 || | + | | Ranzura || 1 || 7000000 || arm blades || BD1, extravision, skilled |
|- | |- | ||
− | | rowspan="6"| Asura || Rathi || 1000 || rowspan="6"| 9000 || | + | | rowspan="6"| Asura || Rathi || 1000 || rowspan="6"| 9000 || 2000000 || rowspan="6"| 50 || rowspan="6"| raw ferocity || rowspan="6"| 1 || rowspan="6"| none || BD1, extravision |
|- | |- | ||
− | | Atirathi || 300 || | + | | Atirathi || 300 || 3000000 || BD1, extravision, 4 arms |
|- | |- | ||
− | | Maharathi || 100 || | + | | Maharathi || 100 || 4000000 || BD1, extravision, 6 arms |
|- | |- | ||
− | | Atimarathi || 25 || | + | | Atimarathi || 25 || 5000000 || BD1, extravision, 8 arms |
|- | |- | ||
− | | Mahamarathi || 5 || | + | | Mahamarathi || 5 || 6000000 || BD1, extravision, 10 arms |
|- | |- | ||
− | | Rudra || 1 || | + | | Rudra || 1 || 7000000 || BD1, extravision, 12 arms |
|- | |- | ||
− | | rowspan="6"| Autonomous<br>Dragon<br>Weapon<br>(ADW) || Gunship || 100 || rowspan="6"| | + | | rowspan="6"| Autonomous<br>Dragon<br>Weapon<br>(ADW) || Gunship || 100 || rowspan="6"| 100000 || 5000000 || rowspan="6"| immortal || 2 turrets || rowspan="6"| 1 || rowspan="6"| any biome || All castes: semi-megabeast, superior fire immunity |
|- | |- | ||
− | | Cruiser || 50 || | + | | Cruiser || 50 || 10000000 || 2 turrets, plasma disintegrator cannon || 6 legs |
|- | |- | ||
− | | Monitor || 25 || | + | | Monitor || 25 || 15000000 || Napalm turret || Snake-like |
|- | |- | ||
− | | Dreadnought || 5 || | + | | Dreadnought || 5 || 20000000 || 4 turrets, plasma disintegrator cannon || 6 legs |
|- | |- | ||
− | | Destroyer || 1 || | + | | Destroyer || 1 || 25000000 || 4 turrets, napalm disintegrator cannon || 6 legs |
|- | |- | ||
− | | Battleship || 1 || | + | | Battleship || 1 || 30000000 || 4 turrets, 2 plasma turrets, napalm disintegrator cannon || |
|} | |} | ||
+ | <small>*Size in the raw differs from that in the description.</small> | ||
=== Machines === | === Machines === | ||
Line 422: | Line 413: | ||
=== Organic and Hybrid === | === Organic and Hybrid === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable sortable" border="border" | {| class="wikitable sortable" border="border" | ||
Line 468: | Line 452: | ||
| Crayfish || || || 8000 || 20 || || || || birth || any savanna, any shrubland, any grassland, any forest, any river, any lake, any pool, subterranean 0-1 || || amphibious | | Crayfish || || || 8000 || 20 || || || || birth || any savanna, any shrubland, any grassland, any forest, any river, any lake, any pool, subterranean 0-1 || || amphibious | ||
|- | |- | ||
− | | Hellhound || large predator || L || 70000 || 20 || 50 || Yes || || 1 || any savanna, any shrubland, any grassland, any forest || 2 || | + | | Hellhound || large predator || L || 70000 || 20 || 50 || Yes || Yes || 1 || any savanna, any shrubland, any grassland, any forest || 2 || |
|- | |- | ||
| Forest penguin || benign || L || 4000 || 30 || 10 || || || birth || any savanna, any shrubland, any grassland, any forest || || egg layer (2) | | Forest penguin || benign || L || 4000 || 30 || 10 || || || birth || any savanna, any shrubland, any grassland, any forest || || egg layer (2) |