v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Modification:Expanded Plants
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 19: | Line 19: | ||
===Nonstandard Growths Obtainable=== | ===Nonstandard Growths Obtainable=== | ||
− | The following edible plant growths are not harvestable in fortress mode in vanilla | + | The following edible plant growths are not harvestable in fortress mode in vanilla Dwarf Fortress, but are harvestable in Expanded Plants. |
* Feather tree eggs | * Feather tree eggs | ||
Line 32: | Line 32: | ||
===No Crops with Unobtainable Seeds=== | ===No Crops with Unobtainable Seeds=== | ||
− | The following plants have (plantable) seeds that are unobtainable in vanilla | + | The following plants have (plantable) seeds that are unobtainable in vanilla Dwarf Fortress, but are obtainable in Expanded Plants: |
* Lettuce | * Lettuce | ||
Line 66: | Line 66: | ||
===Seasonal Grains=== | ===Seasonal Grains=== | ||
− | Who ever heard of brewing a | + | Who ever heard of brewing a stalk of grain whole, after picking it in the spring? In Expanded Plants, seedheads are growths in their own right. This change applies to more than just the traditional grains! Some affected plants are: |
* Cave wheat | * Cave wheat | ||
Line 105: | Line 105: | ||
The next big push in Expanded Plants is the big biome & growing season overhaul. You may have noticed that in vanilla, all the plants flower and fruit at the same time, regardless of species. | The next big push in Expanded Plants is the big biome & growing season overhaul. You may have noticed that in vanilla, all the plants flower and fruit at the same time, regardless of species. | ||
− | This requires a ''lot'' of information to be collected and organized before I can even start making changes. '''Expanded Plants needs your help!''' If you're interested in helping to collate the real-life information the mod is based on, please see the [[/ | + | This requires a ''lot'' of information to be collected and organized before I can even start making changes. '''Expanded Plants needs your help!''' If you're interested in helping to collate the real-life information the mod is based on, please see the [[Plants/Table|Plants table]]. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Peanut Butter & Jelly=== | ===Peanut Butter & Jelly=== | ||
Line 122: | Line 114: | ||
A lot of dyes are sourced from the barks of different plants. Implementing tiers of wood with and without bark would allow the creation of these dyes. This could also be used to overhaul the leather industry, as tannin is usually sourced from bark as well. | A lot of dyes are sourced from the barks of different plants. Implementing tiers of wood with and without bark would allow the creation of these dyes. This could also be used to overhaul the leather industry, as tannin is usually sourced from bark as well. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Value rebalancing=== | ===Value rebalancing=== | ||
− | With additional processing of fruits to create preserves, it would make sense to rebalance the | + | With additional processing of fruits to create preserves, it would make sense to rebalance the material values of different plant products. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Category|Mods}} | |
− | + | {{Category|Plants}} | |
− | + | {{Category|Expanded Plants}} | |
− | |||
− | {{Category| |