v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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Editing Mod
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If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
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Latest revision | Your text | ||
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STEAM tags are only used by Steam. | STEAM tags are only used by Steam. | ||
* The <code>STEAM_FILE_ID</code> used to identify the mod in the Workshop. This is automatically managed when uploading to Steam the first time, and required if you wish to update an existing Steam Workshop mod. | * The <code>STEAM_FILE_ID</code> used to identify the mod in the Workshop. This is automatically managed when uploading to Steam the first time, and required if you wish to update an existing Steam Workshop mod. | ||
− | * The <code>STEAM_TAG</code> and <code>STEAM_KEY_VALUE_TAG</code> are used by Steam's search engine | + | * The <code>STEAM_TAG</code> and <code>STEAM_KEY_VALUE_TAG</code> are used by Steam's search engine and the categorization. You can use as many entries as you want, use a separate tag for each one. |
* You can also create a thumbnail for your mod, by creating an image called <code>preview.png</code> in the same level as your info.txt file. This image will become the thumbnail when the mod is uploaded to Steam Workshop. The image should be less than 1MB in size. | * You can also create a thumbnail for your mod, by creating an image called <code>preview.png</code> in the same level as your info.txt file. This image will become the thumbnail when the mod is uploaded to Steam Workshop. The image should be less than 1MB in size. | ||