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Editing Masterwork:Temple of Armok

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{{Quality|Superior|21:02, 02 September 2013 (GMT)}}
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{{av}}{{stub}}
{{workshop|name=Temple of Armok|key=alt-E
 
|construction=
 
* 10 [[cv:block|fire-safe block]]
 
* 6 [[candelabra]]
 
|construction_job= [[Prayer]]
 
|use=
 
*various
 
|production=
 
*various}}
 
{{av}}
 
This building is part of the dwarven [[religion]] system and is the highest tier building you can create within it.
 
 
 
Like the altar, the temple allows you to offer a variety of items to Armok, in exchange for rewards and allows your priests to perform ceremonies which grant benefits to your dwarves. It also one of the ways to acquire a [[golem heart]] and the only way to receive or animate a [[guardian of Armok]].
 
 
 
== Reactions ==
 
 
 
The following reactions are possible at this building:
 
 
 
{| class="wikitable sortable"
 
|-
 
! Reaction
 
! Reactants
 
! Products
 
! Notes
 
|-
 
| Offer a slain enemy to Armok
 
| Corpse
 
| [[Blood metal|Bloody]] armour-piece of Armok (armour, greaves, helm, gauntlets, boots or shield), a bloody sword of Armok or a bloody battle axe of Armok
 
| There is a 1% chance of receiving each item. The items are of plate-armour (high) quality.
 
|-
 
| Cleanse bloodsteel
 
| Corrupted bloodsteel bar
 
| bloodsteel bar
 
|
 
|-
 
| Sacrifice a dwarf to Armok
 
| Dwarf
 
| Bloody armour, helm, battle axe or shield of Armok
 
| The dwarf running the reaction will be killed. Will cause negative thoughts.
 
|-
 
| Sacrifice a [[weapon]] to Armok
 
| Weapon
 
| Foreign Weapons (around 40 possible outcomes)
 
| The product inherits the material of the reagent.
 
|-
 
| Sacrifice an [[armour]] to Armok
 
| Armour (body piece)
 
| Foreign Armour (around 20 possible outcomes)
 
| The product inherits the material of the reagent.
 
|-
 
| Offer [[orichalum]] to receive a ward (needs sprite)
 
| orichalum, [[sprite]]
 
| [[Armoks Ward]]
 
|
 
|-
 
| Offer orichalum to receive a ward (needs changeling)
 
| Orichalum, [[changeling]]
 
| Armoks ward
 
|
 
|-
 
| Offer orichalum to recieve a golem heart
 
| Orichalum
 
| [[Golem heart]]
 
|
 
|-
 
| Offer orichalum to destroy a [[strange artifact]]
 
| Orichalum
 
| Destroys strange artifacts that your [[archaeologist]] may discover, ending the effects.
 
|
 
|-
 
| Offer orichalum to destroy an eldritch enemy
 
| Orichalum
 
| Kills all [[soggoth]]s
 
|
 
|-
 
| Perform ceremony of Armok's blessing
 
| 3 small gems, 3 metal ore
 
| Spreads like a plague to grant an attribute boost to your dwarves.
 
| You can only have one ceremony active at a time.
 
|-
 
| Perform ceremony of Armok's courage
 
| 3 wood, 3 bone body parts
 
| Spreads like a plague to grant no fear, no pain and likes to fight in your dwarves. Prevents your siege operators fleeing and improves the effectiveness of your military.
 
| You can only have one ceremony active at a time.
 
|-
 
| Perform ceremony of Armok's wrath
 
| 3 totems, 3 blood containing items
 
| Spreads like a plague to instil no emotion in your dwarves. Prevents tantrum spirals.
 
| You can only have one ceremony active at a time.
 
|-
 
| Please Armok with a massive offering
 
| 3 small gems, 3 metal ore, 3 wood, 3 bone body parts, 3 totems, 3 blood containing items
 
| Inactive [[Guardian of Armok]]
 
|
 
|-
 
| Animate a guardian of Armok (needs sprite)
 
| Inactive Guardian of Armok, sprite
 
| Guardian of Armok
 
|
 
|
 
|
 
 
 
|}
 
 
 
{{buildings}}
 
{{category|Temples}}
 

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