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Editing Make your own weapons

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{{Quality|Exceptional|18:57, 23 August 2014 (UTC)}}
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: '''Note''' - All the below instructions include ''"disassemble the furnace".'' This is a hold-over from the [[Playstyle challenge#Minimalist.2FSurvivalist build|minimalist challenge]], and <u>only</u> necessary if you need to recover that one building material to then build your smelter or forge. If your embark layout can afford a couple of [[fire-safe]] stones (or a starting pick to mine the same), keep the furnace intact for later and go about your business without worrying about deconstructing anything too soon.
 
: '''Note''' - All the below instructions include ''"disassemble the furnace".'' This is a hold-over from the [[Playstyle challenge#Minimalist.2FSurvivalist build|minimalist challenge]], and <u>only</u> necessary if you need to recover that one building material to then build your smelter or forge. If your embark layout can afford a couple of [[fire-safe]] stones (or a starting pick to mine the same), keep the furnace intact for later and go about your business without worrying about deconstructing anything too soon.
  
== Crude copper supplies ==
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==Crude copper supplies==
The basic item selection in "Prepare for the journey carefully" comes with two [[copper]] [[pick]]s (44 points each), two copper [[battle axe]]s (68 points each), and an iron anvil (100 points). Since copper ores (except [[tetrahedrite]]) cost 6 points each, and bituminous coal* costs 3 points each (and you already have an anvil included), you can carry the supplies necessary to create '''four''' copper items for less than a third of the cost of '''one''' copper battle axe:  
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The basic item selection in "Prepare for the journey carefully" comes with two [[copper]] [[pick]]s (44 points each), two copper [[battle axe]]s (68 points each), and an iron anvil (100 points). Since copper ores (except [[tetrahedrite]]) cost 6 points each, and bituminous coal (or lignite) costs 3 points each (and you already have an anvil included), you can carry the supplies necessary to create '''four''' copper items for less than a third of the cost of '''one''' copper battle axe:  
 
* 1 copper ore ([[native copper]] or [[malachite]]):  6 points
 
* 1 copper ore ([[native copper]] or [[malachite]]):  6 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
* 1 [[bituminous coal]]* (for 9 fuel to create weapons): 3 points
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* 1 [[bituminous coal]] or 1 [[lignite]] (for 9 fuel to create weapons): 3 points
* 2 fire-safe stone: 6 points  
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* 2 stone (for fire-safe buildings): 6 points  
* Total points:  18*
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* Total points:  18  
* Metal produced: 4 copper bars
 
  
: (* If your civilization has no bituminous coal, [[lignite]] can work as well. It costs the same per bar but only makes a net +4 fuel each, so will cost more overall.)
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Once embarked, you must build a [[wood furnace]] to make a bar of charcoal. Once done, disassemble the furnace, then build a [[smelter]] and process your bituminous coal or lignite into coke (fuel). Smelt the copper ore into 4 copper bars, then build a [[metalsmith's forge]]... and start creating copper equipment. Battle axes and picks cost 1 bar each so you can create 2 of each from a single stone of ore. If you plan to bring more than one unit of copper ore, consider upgrading to bronze instead.  
 
 
Once embarked, you must build a [[wood furnace]] to make a bar of charcoal. Once done, disassemble the furnace, then build a [[smelter]] and process your bituminous coal (or lignite) into coke ([[fuel]]). Smelt the copper ore into 4 copper bars, then build a [[metalsmith's forge]]... and start creating copper equipment. Battle axes and picks cost 1 bar each so you can create 2 of each from a single stone of ore. If you plan to bring more than one unit of copper ore, consider upgrading to bronze instead.  
 
  
 
Note: if your embark has trees, you can avoid spending points on fuel or wood. Deconstruct your wagon to yield 3 logs, process the wood to [[charcoal]], and use that to forge a battle axe. Use the axe to harvest more wood as necessary for fuel. This process requires more effort and takes a little longer, but it saves a few more points.
 
Note: if your embark has trees, you can avoid spending points on fuel or wood. Deconstruct your wagon to yield 3 logs, process the wood to [[charcoal]], and use that to forge a battle axe. Use the axe to harvest more wood as necessary for fuel. This process requires more effort and takes a little longer, but it saves a few more points.
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Note: [[Ash]] counts as a "fire-safe bar" and can be used to construct the [[smelter]] and [[metalsmith's forge]].
 
Note: [[Ash]] counts as a "fire-safe bar" and can be used to construct the [[smelter]] and [[metalsmith's forge]].
  
== Better bronze supplies ==
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==Better bronze supplies==
For a minimal increase in costs, you can upgrade to noticeably-better [[bronze]] equipment - an additional 6 points will provide up to '''eight''' bronze items:
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For a minimal increase in costs, you can upgrade to [[bronze]] equipment. An additional 6 points will provide up to '''eight''' bronze items:
 
* 1 copper ore (native copper or malachite):  6 points
 
* 1 copper ore (native copper or malachite):  6 points
 
* 1 [[cassiterite]]:  6 points
 
* 1 [[cassiterite]]:  6 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
* 1 [[bituminous coal]]* (for 9 fuel):  3 points
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* 1 [[bituminous coal]] or 1 [[lignite]] (for 9 fuel):  3 points
 
* 2 fire-safe stone: 6 points
 
* 2 fire-safe stone: 6 points
* Total points:  24*
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* Total:  24 points
* Metal produced: 8 bronze bars
 
  
: (* If your civilization has no bituminous coal, [[lignite]] can work as well. It costs the same per bar, but only makes a net +4 fuel each, so will cost more overall.)
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Build a wood furnace, make a bar of charcoal, then disassemble the furnace. Build a smelter and process your bituminous coal or lignite to coke (fuel). Smelt the ore into 8 bronze bars. Build a forge, and start creating bronze equipment.
  
Build a wood furnace, make a bar of charcoal, then disassemble the furnace. Build a smelter and process your bituminous coal (or lignite) to coke ([[fuel]]). Smelt the ore into 8 bronze bars. Build a forge, and start creating bronze equipment.
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==Superior steel supplies==
 
 
== Superior steel supplies ==
 
 
Unfortunately, iron ores will cost you 24 points each, and steel-making requires an equal investment in flux stone, so if you're hoping to go directly for [[steel]] equipment you'll need:
 
Unfortunately, iron ores will cost you 24 points each, and steel-making requires an equal investment in flux stone, so if you're hoping to go directly for [[steel]] equipment you'll need:
 
* 1 [[iron]] ore (any type):  24 points
 
* 1 [[iron]] ore (any type):  24 points
 
* 4 [[flux]] (any type):  24 points
 
* 4 [[flux]] (any type):  24 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
 
* 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
* 2 [[bituminous coal]]* (for 17 fuel):  6 points
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* 2 [[bituminous coal]] or 1 [[lignite]] (for 17 fuel):  6 points
 
* 2 fire-safe stone: 6 points
 
* 2 fire-safe stone: 6 points
* Total points:  63*
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* Total:  63 points
* Metal produced: 4 steel bars
 
 
 
: (* As before, if your civilization has no bituminous coal, [[lignite]] can work. It costs the same per bar but only makes a net +4 fuel each, so will cost more overall for the same amount of fuel, which is more noticeable in the case of steel production.)
 
  
 
Build a wood furnace, make a bar of charcoal, then disassemble the furnace. Build a smelter and process your bituminous coal or lignite to coke (fuel). Smelt the iron ore into 4 iron bars. Smelt two iron bars into pig iron. Smelt the pig iron into steel. Build a forge and start creating steel equipment.
 
Build a wood furnace, make a bar of charcoal, then disassemble the furnace. Build a smelter and process your bituminous coal or lignite to coke (fuel). Smelt the iron ore into 4 iron bars. Smelt two iron bars into pig iron. Smelt the pig iron into steel. Build a forge and start creating steel equipment.
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:* 1 [[iron]] [[anvil]]  
 
:* 1 [[iron]] [[anvil]]  
 
:* 1 [[copper]] [[ore]].
 
:* 1 [[copper]] [[ore]].
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:* 1 [[battle axe]]
  
 
And figure it out from there. Real dwarves won't even need to peek.
 
And figure it out from there. Real dwarves won't even need to peek.
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* Smelt the copper ore into 4 copper bars.
 
* Smelt the copper ore into 4 copper bars.
 
* Deconstruct the smelter.
 
* Deconstruct the smelter.
* Build a metalsmith's forge with the anvil and (fire safe) ash bar.
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* Build a metalsmith's forge with the anvil and ash bar.
 
* Forge a copper battle axe.
 
* Forge a copper battle axe.
* Chop down a tree (you should get more than a couple logs)
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* Chop down a tree.
 
* Build a wood furnace with a copper bar.
 
* Build a wood furnace with a copper bar.
* Make 1 charcoal.
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* Make 2 charcoal.
* Forge a copper pick.
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* Forge 2 copper picks.
You currently have:
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... and proceed as normal.
:* 1 axe
 
:* 1 pick
 
:* a forge (made with the anvil and ash bar)
 
:* a wood furnace (made with a copper bar)
 
:* 1 spare copper bar (plus another tied up in the wood furnace)
 
:* & a pile of logs
 
... proceed as normal. (A copper crossbow and bolts might be a good idea, but ymmv.)
 
 
|Step-by-step}}
 
|Step-by-step}}
  
 
{{Category|Guides}}
 
{{Category|Guides}}
 
{{Category|Weapons}}
 
{{Category|Weapons}}

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