v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
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* [[Cage]]s are deconstructed, releasing their occupants (needless to say, this is irreversible!) | * [[Cage]]s are deconstructed, releasing their occupants (needless to say, this is irreversible!) | ||
* [[Spike]]s raise and lower. | * [[Spike]]s raise and lower. | ||
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Different objects take different amounts of time to respond to activation; generally this is only a brief pause, but it can be enough for a charging [[goblin]] to cover more than a few tiles. | Different objects take different amounts of time to respond to activation; generally this is only a brief pause, but it can be enough for a charging [[goblin]] to cover more than a few tiles. |