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==Manager exercise program== | ==Manager exercise program== | ||
− | As a [[manager]], skill is gained as tasks are ''approved'', not completed. Simply by queuing lots of jobs ({{ | + | As a [[manager]], skill is gained as tasks are ''approved'', not completed. Simply by queuing lots of jobs ({{key|j}} {{key|m}} {{key|q}}) and providing a meager office, the manager will quickly level to [[legendary]] as an [[Organizer]]. The tasks can then be removed once approved. |
==Merchant swindles== | ==Merchant swindles== | ||
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* Tearing down the [[trade depot]] while the merchants are there is the easiest way to seize all merchant goods at once. | * Tearing down the [[trade depot]] while the merchants are there is the easiest way to seize all merchant goods at once. | ||
− | * Marking items for [[dump]]ing | + | * Marking items for [[dump]]ing, using view creature mode ({{key|v}}), the stocks menu ({{key|z}}), items in room mode ({{key|t}}), or mass dump mode ({{key|d}})-({{key|b}})-({{key|d}}) then marking the entire depot, lets you relieve merchants of their goods. Just reclaim the items from your garbage dump [[zone]] later. You can even take clothing and equipment off merchant and guards this way. |
* You can make a wall around the merchants (and even the poor animals) and let them starve to death, letting you take whatever you want. Wait quite a while for them to starve. They will become [[Insanity|very angry]] if you do, so never open the door once they are on the brink of death. | * You can make a wall around the merchants (and even the poor animals) and let them starve to death, letting you take whatever you want. Wait quite a while for them to starve. They will become [[Insanity|very angry]] if you do, so never open the door once they are on the brink of death. | ||
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== Quantum stockpiles == | == Quantum stockpiles == | ||
{{main|Quantum stockpile}} | {{main|Quantum stockpile}} | ||
− | A quantum stockpile (QSP) allows you to store an infinite number of items in a single tile. QSPs can make for super efficient storage, allowing more compact fortresses, shorter hauling routes, more efficient manufacturing flows, and stocktaking at a glance | + | A quantum stockpile (QSP) allows you to store an infinite number of items in a single tile. QSPs can make for super efficient storage, allowing more compact fortresses, shorter hauling routes, more efficient manufacturing flows, and stocktaking at a glance with look {{K|k}}. |
== Building destroyer door == | == Building destroyer door == |