v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Divine fabric
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | {{Quality|Fine|01:53, 29 July 2014 (UTC)}} | |
− | {{Quality| | ||
{{av}} | {{av}} | ||
{{spoiler}} | {{spoiler}} | ||
+ | |||
{{infostart|}} | {{infostart|}} | ||
{{infoheader|Properties}} | {{infoheader|Properties}} | ||
Line 14: | Line 14: | ||
* [[Temperature|Cold damage point]] {{ct|9900}} | * [[Temperature|Cold damage point]] {{ct|9900}} | ||
* [[Solid density]] 1 | * [[Solid density]] 1 | ||
− | * [[Specific heat]] 420}} | + | * [[Specific heat]] 420 |
+ | }} | ||
{{infoend}} | {{infoend}} | ||
+ | |||
'''Divine fabrics''' are special, procedurally generated [[cloth|fabrics]] that can be found in [[vault]]s. Divine fabrics are used as material for items and [[clothing]] used by [[angel]]s, who ruthlessly protect the vault's priceless treasures. Unlike [[divine metal]]s, divine fabrics cannot be modified into other items, nor are they appreciably better than their mundane counterparts. | '''Divine fabrics''' are special, procedurally generated [[cloth|fabrics]] that can be found in [[vault]]s. Divine fabrics are used as material for items and [[clothing]] used by [[angel]]s, who ruthlessly protect the vault's priceless treasures. Unlike [[divine metal]]s, divine fabrics cannot be modified into other items, nor are they appreciably better than their mundane counterparts. | ||
− | As a quirk, | + | As a quirk, Human and Elven caravans may bring [[instrument]]s and instrument parts made out of divine fabric for trade.{{bug|9275}} |
== Traits == | == Traits == | ||
− | Divine fabrics appear to have identical [[Material definition token|material properties]] to standard [[silk]] [[cloth]] except a lack of ignition point. Although they cannot catch [[fire]], they still suffer damage from high temperatures and are not [[fire-safe]]. The only differences between types of divine fabric are their name and their color{{verify}}, both decided by a selected [[sphere]] of the deity involved in their creation | + | |
− | + | Divine fabrics appear to have identical [[Material definition token|material properties]] to standard [[silk]] [[cloth]] except a lack of ignition point. Although they cannot catch [[fire]], they still suffer damage from high temperatures and are not [[fire-safe]]. The only differences between types of divine fabric are their name and their color{{verify}}, both decided by a selected [[sphere]] of the deity involved in their creation. | |
+ | |||
== Types == | == Types == | ||
{| class="wikitable" style="text-align: left;" | {| class="wikitable" style="text-align: left;" |