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Editing DF2014:Rope
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− | + | {{Quality|Superior|15:47, 19 February 2015 (UTC)}} | |
+ | {{av}} | ||
+ | {{merge|chain}} | ||
+ | |||
+ | '''Ropes''' are created at the [[clothier's shop]] with one [[cloth]], using the [[clothier]] [[skill]]. | ||
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+ | Ropes are not actually a distinct item type - they are merely what [[chain]]s are called when they are made of cloth. They are both listed under the 'chains' heading in the z-stocks menu, are stored in finished goods [[stockpile]]s, and are generally interchangeable. | ||
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+ | They are used to make [[Traction_bench|traction benches]], build [[well]]s, [[restraint]]s and [[minecart]] rollers. | ||
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+ | Taking a rope with you at embark lets you construct a well more quickly. While usually it's much cheaper to take raw materials and produce ready goods after embark, [[item value]] of a rope is 20 vs. 12 of the [[thread]]. The dwarves will not enjoy using a base quality item as much, but cost-wise it matters 3 times less than the mechanism. | ||
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+ | {{Translation | ||
+ | | dwarven = goden | ||
+ | | elvish = imiwè | ||
+ | | goblin = slusp | ||
+ | | human = idil | ||
+ | }} |