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Editing 40d:Sand
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When an underground plant grows on a muddy stone floor tile (after finding an [[underground river]] or pool), the floor tile turn into a soil type appropriate to the [[biome]] - for biomes which lack soil layers altogether (such as mountains and glaciers), a random soil type will be selected, which might sometimes be sand. | When an underground plant grows on a muddy stone floor tile (after finding an [[underground river]] or pool), the floor tile turn into a soil type appropriate to the [[biome]] - for biomes which lack soil layers altogether (such as mountains and glaciers), a random soil type will be selected, which might sometimes be sand. | ||
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Sand, unlike normal soil, is always depicted using the {{Tile|≈|6:0}} and {{Tile|~|6:0}} symbols and it cannot be furrowed, thus causing unpaved sand [[road]]s to be covered in vegetation much more quickly. | Sand, unlike normal soil, is always depicted using the {{Tile|≈|6:0}} and {{Tile|~|6:0}} symbols and it cannot be furrowed, thus causing unpaved sand [[road]]s to be covered in vegetation much more quickly. |