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Editing 40d:Raw adamantine

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{{quality|Exceptional|18:25, 8 November 2010 (UTC)}}{{Ore|name=Raw Adamantine|tile=£|color=3:7:1
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{{av}}
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{{Ore|name=Raw Adamantine|tile=£|color=#0FF
 
|uses =  
 
|uses =  
 
* [[Ore]] of [[adamantine]]
 
* [[Ore]] of [[adamantine]]
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* [[Material value]] 250
 
* [[Material value]] 250
 
|wiki = no}}
 
|wiki = no}}
{{av}}
 
  
 
The ore of [[adamantine]] is absurdly valuable, and can be processed into ''the'' most valuable [[material]] in the game, both in monetary worth and utility.  Its discovery is both a boon and a bane; it has a massive [[value]] even unrefined, and gives a huge [[Weapon#Material_damage_modifiers|bonus]] to armor and weapons that are made from it when processed.  Its high melting point means you can easily use it to build magma-safe mechanisms and floodgates, but this is not recommended due to its scarcity and value in other items.
 
The ore of [[adamantine]] is absurdly valuable, and can be processed into ''the'' most valuable [[material]] in the game, both in monetary worth and utility.  Its discovery is both a boon and a bane; it has a massive [[value]] even unrefined, and gives a huge [[Weapon#Material_damage_modifiers|bonus]] to armor and weapons that are made from it when processed.  Its high melting point means you can easily use it to build magma-safe mechanisms and floodgates, but this is not recommended due to its scarcity and value in other items.
  
Raw adamantine has a [[Item_value#Material_multipliers|Material Multiplier]] of x250. For a comparison to other mined materials, generic [[stone]] has a MM of x1, [[obsidian]] x3, [[native silver]] x 10, and [[native gold]] x30.  Processed [[adamantine]] "metal" has a multiplier of x300, the highest in the game of any [[material]].
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Raw adamantine has a [[Item_value#Material_multipliers|Material Multiplier]] of x250. For a comparison to other mined materials, generic [[stone]] has a MM of x1, [[obsidian]] x3, [[silver nuggets]] x 10, and [[Gold nuggets]] x30.  Processed [[adamantine]] "metal" has a multiplier of x300, the highest in the game of any [[material]].
  
 
__TOC__
 
__TOC__
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== Location ==
 
== Location ==
  
To start in a location which has adamantine you must start on a mountain tile ({{Raw Tile|⌂|7:1}},{{Raw Tile|⌂|0:1}},{{Raw Tile|▲|7:1}},{{Raw Tile|▲|7:0}},{{Raw Tile|▲|0:1}},{{Raw Tile|▲|3:1}},{{Raw Tile|^|7:1}},{{Raw Tile|^|0:1}},{{Raw Tile|^|3:1}}) or volcano tile ({{Raw Tile|^|4:1}}) in the Region map. The adamantine will be located somewhere within the Local map of that region. It is more likely to be found on a Local map square which also shows as mountain. The adamantine will occupy only one Local square, though the [[Glowing pit|fun stuff]] may extend beyond it.  
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To start in a location which has adamantine you must start on a mountain tile ({{Raw Tile|⌂|#FFFFFF|#000000}},{{Raw Tile|⌂|#808080|#000000}},{{Raw Tile|▲|#FFFFFF|#000000}},{{Raw Tile|▲|#C0C0C0|#000000}},{{Raw Tile|▲|#808080|#000000}},{{Raw Tile|▲|#00FFFF|#000000}},{{Raw Tile|^|#FFFFFF|#000000}},{{Raw Tile|^|#808080|#000000}},{{Raw Tile|^|#00FFFF|#000000}}) or volcano tile ({{Raw Tile|^|#FF0000|#000000}}) in the Region map. The adamantine will be located somewhere within the Local map of that region. It is more likely to be found on a Local map square which also shows as mountain. The adamantine will occupy only one Local square, though the [[Glowing pit|fun stuff]] may extend beyond it.  
  
Deposits are not visible on the Region/World maps or the Local maps by default, but can be turned visible by setting SHOW_EMBARK_OTHER to ALWAYS in init.txt, in which case they appear as {{Raw Tile|£|3:1}} on the local embark map.
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Deposits are not visible on the Region/World maps or the Local maps by default, but can be turned visible by setting SHOW_EMBARK_OTHER to ALWAYS in init.txt, in which case they appear as {{tile|£|#0FF}} on the local embark map.
  
 
==Veining==
 
==Veining==
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Discovery of raw adamantine will also bring the attention of the [[King|King (or Queen)]], who will immigrate to your fortress once news of your discovery reaches him. If you have not otherwise met the criteria for attracting the King, he will arrive "disguised as a peasant." If adamantine is found too early, this can be troublesome for a young fortress that is not properly equipped to satisfy high royal [[room]] value requirements and [[mandate]]s, potentially leading to the monarch throwing [[tantrum]]s and even eventually going [[insanity|insane]].
 
Discovery of raw adamantine will also bring the attention of the [[King|King (or Queen)]], who will immigrate to your fortress once news of your discovery reaches him. If you have not otherwise met the criteria for attracting the King, he will arrive "disguised as a peasant." If adamantine is found too early, this can be troublesome for a young fortress that is not properly equipped to satisfy high royal [[room]] value requirements and [[mandate]]s, potentially leading to the monarch throwing [[tantrum]]s and even eventually going [[insanity|insane]].
  
{{gamedata}}
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{{stones}}
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{{Rocks}}
{{Category|Ore}}
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[[Category:Ore]]
{{Category|Economic Stone}}
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[[Category:Stone]]

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