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Editing 40d:Memory hacking/v0.28.181.40d17
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I included the search string I used in IDA to get the offsets in d16 and d17, hopefully some of these will remain constant across more versions, if not at least you have a starting point :) | I included the search string I used in IDA to get the offsets in d16 and d17, hopefully some of these will remain constant across more versions, if not at least you have a starting point :) | ||
− | buildings None Yet | + | buildings None Yet 0x015F3264 |
constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10 0x015DEEC8 | constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10 0x015DEEC8 | ||
creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4 | creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4 | ||
Line 21: | Line 21: | ||
translation_vector 83 FB FF 75 51 8B 35 ? ? ? ? 2B 35 ? ? ? ? C1 FE 02 83 FE 01 0x01638B8C | translation_vector 83 FB FF 75 51 8B 35 ? ? ? ? 2B 35 ? ? ? ? C1 FE 02 83 FE 01 0x01638B8C | ||
vegetation C7 44 24 58 00 00 00 00 E8 ? ? ? ? 8B 0D ? ? ? ? 0x015F9434 | vegetation C7 44 24 58 00 00 00 00 E8 ? ? ? ? 8B 0D ? ? ? ? 0x015F9434 | ||
− | view_screen 51 83 3D ? ? ? ? 00 53 56 | + | view_screen 51 83 3D ? ? ? ? 00 53 56 0x014243C0 |
window_dims A1 ? ? ? ? 83 F8 01 BA 07 00 00 00 0x0177B8F0 | window_dims A1 ? ? ? ? 83 F8 01 BA 07 00 00 00 0x0177B8F0 | ||
world B9 ? ? ? ? E8 ? ? ? ? 83 C0 E5 83 F8 02 0x01637E14 | world B9 ? ? ? ? E8 ? ? ? ? 83 C0 E5 83 F8 02 0x01637E14 |