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Editing 40d:Memory hacking/v0.28.181.40d17

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I included the search string I used in IDA to get the offsets in d16 and d17, hopefully some of these will remain constant across more versions, if not at least you have a starting point :)
 
I included the search string I used in IDA to get the offsets in d16 and d17, hopefully some of these will remain constant across more versions, if not at least you have a starting point :)
  buildings None Yet 0x015F3260
+
  buildings None Yet 0x015F3264
 
  constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10  0x015DEEC8
 
  constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10  0x015DEEC8
 
  creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4
 
  creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4
Line 21: Line 21:
 
  translation_vector 83 FB FF 75 51 8B 35 ? ? ? ? 2B 35 ? ? ? ? C1 FE 02 83 FE 01 0x01638B8C
 
  translation_vector 83 FB FF 75 51 8B 35 ? ? ? ? 2B 35 ? ? ? ? C1 FE 02 83 FE 01 0x01638B8C
 
  vegetation C7 44 24 58 00 00 00 00 E8 ? ? ? ? 8B 0D ? ? ? ? 0x015F9434
 
  vegetation C7 44 24 58 00 00 00 00 E8 ? ? ? ? 8B 0D ? ? ? ? 0x015F9434
  view_screen 51 83 3D ? ? ? ? 00 53 56 0x014243C4
+
  view_screen 51 83 3D ? ? ? ? 00 53 56 0x014243C0
 
  window_dims A1 ? ? ? ? 83 F8 01 BA 07 00 00 00 0x0177B8F0
 
  window_dims A1 ? ? ? ? 83 F8 01 BA 07 00 00 00 0x0177B8F0
 
  world B9 ? ? ? ? E8 ? ? ? ? 83 C0 E5 83 F8 02 0x01637E14
 
  world B9 ? ? ? ? E8 ? ? ? ? 83 C0 E5 83 F8 02 0x01637E14

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