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Editing 40d:Maximizing framerate

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=== Fortress site ===
 
=== Fortress site ===
* Moving fluids are the major source of lag in most maps at game start.  Magma and (to a lesser extent) running water are CPU hogs in the current version.  If you haven't got the hardware to run DF with a magma site, suck it up and go without.  Gigantic major rivers lower the framerate significantly.  Aquifers (until tapped) and stagnant pools seem not to cause major speed issues.
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* Moving fluids are the major source of lag in most maps at game start.  Magma and (to a lesser extent) running water are CPU hogs in the current version.  If you haven't got the hardware to run DF with a magma site, suck it up and go without.  Aquifers (until tapped) and stagnant pools seem not to cause major speed issues.
 
* Avoid elevation extremes.  The fewer the z-levels, the faster the game runs.
 
* Avoid elevation extremes.  The fewer the z-levels, the faster the game runs.
 
* Minimize map size.  Smaller maps get you substantially more speed.
 
* Minimize map size.  Smaller maps get you substantially more speed.

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