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Editing 40d:Iron
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− | + | {{Metal|name=Iron|color=#888|bgcolor=#CCC | |
|ore= | |ore= | ||
* [[Hematite]] | * [[Hematite]] | ||
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* [[Armor|Block]]% 100 | * [[Armor|Block]]% 100 | ||
* [[Damage]]% 100 | * [[Damage]]% 100 | ||
− | * [[Material value]] 10 | + | * [[Material value]] 10}} |
− | |||
'''Iron''' is an extremely useful and desired metal. It is the second best [[weapons-grade]]* metal, only slightly behind steel ''(and not including [[adamantine]], which is in a category by itself)''. Iron has a [[Value#Material_multipliers|material multiplier]] of 10, putting on a par with [[silver]] and (approximately) [[black bronze]], making it good but not "great" for producing metal objects of [[value]]. | '''Iron''' is an extremely useful and desired metal. It is the second best [[weapons-grade]]* metal, only slightly behind steel ''(and not including [[adamantine]], which is in a category by itself)''. Iron has a [[Value#Material_multipliers|material multiplier]] of 10, putting on a par with [[silver]] and (approximately) [[black bronze]], making it good but not "great" for producing metal objects of [[value]]. | ||
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− | Much like in real life, | + | Much like in real life, Dwarf Fortress does not have one single source for iron, but instead has three different '''iron ores'''. These are: |
*[[Hematite]] | *[[Hematite]] | ||
*[[Magnetite]] | *[[Magnetite]] | ||
*[[Limonite]] | *[[Limonite]] | ||
− | Combined, these only occur in [[igneous extrusive]]* and [[sedimentary]]* [[layer]]s. Since there is no iron ore in [[igneous intrusive layer]]s, these minerals are never found in [[granite]], [[diorite]], or [[gabbro]], nor any [[soil]] layers (unless a vein crosses partially into one from another area block - see [[vein]].) | + | Combined, these only occur in [[igneous extrusive]]* and [[sedimentary]]* [[layer]]s. Since there is no iron ore in [[igneous intrusive layer]]s, these minerals are never found in [[granite]], [[diorite]], or [[gabbro]], nor in any [[soil]] layers (unless a vein crosses partially into one from another area block - see [[vein]].) |
:''(* [[Andesite]], [[Basalt]], [[Felsite]], [[Obsidian]], and [[Rhyolite]] layers are igneous extrusive, while [[Sandstone]], [[siltstone]], [[mudstone]], [[shale]], [[claystone]], [[rock salt]], [[limestone]], [[conglomerate]], [[dolomite]], [[flint]], [[chert]], and [[chalk]] layers are sedimentary.)'' | :''(* [[Andesite]], [[Basalt]], [[Felsite]], [[Obsidian]], and [[Rhyolite]] layers are igneous extrusive, while [[Sandstone]], [[siltstone]], [[mudstone]], [[shale]], [[claystone]], [[rock salt]], [[limestone]], [[conglomerate]], [[dolomite]], [[flint]], [[chert]], and [[chalk]] layers are sedimentary.)'' | ||
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− | Invading goblins (or humans) often carry iron equipment, most of which is not usable by dwarves, being either "narrow" or "large". After successful fortress defense, recovered arms and armor can | + | Invading goblins (or humans) often carry iron equipment, most of which is not usable by dwarves, being either "narrow" or "large". After successful fortress defense, recovered arms and armor can [[trade]]d, or [[melt]]ed into iron [[bar]]s - this is sometimes referred to humorously as '''goblinite''', the 4th iron ore. This can be a reliable source of iron even when other ores are scarce. |
It is also possible to [[trade]] for iron or iron ores. | It is also possible to [[trade]] for iron or iron ores. | ||
− | + | [[category:metals]] | |
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