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Editing 40d:Glass
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− | + | [[Glass]] is a translucent material with widespread uses. Glass is manufactured at a [[glass furnace]] or [[magma glass furnace]] by a [[glassmaker]]. There are three types of glass: '''Green''', '''Clear''' and '''Crystal''', each with different colour and value. Note that "glass" as such does not appear in game like other raw materials such as wood or stone; the game only knows finished products made of glass and "raw glass" which functions like a [[gem]]. The raw material components are [[sand]], and in some cases [[rock crystal]]s and [[pearlash]]. | |
− | [[Glass]] is a [[ | ||
− | + | '''Green glass''' can be churned out in massive amounts if produced at a magma furnace, because there are no ingredients other than sand used and sand sources cannot be depleted. This makes it a valuable resource for construction; it is as valuable as any [[flux]] stone, but can create a wider variety of final products, including [[gem]]s and [[aquarium]]s. Green glass goods are manufactured from one [[bag]] of any [[sand]]. | |
− | + | '''Clear glass''' uses both a bag of sand and one [[pearlash]].<br> | |
− | + | '''Crystal glass''' is manufactured from one rough [[rock crystal]] and one pearlash. | |
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− | + | In order to produce glass, sand must first be gathered in bags using the Collect Sand task at any glass furnace. You must designate a sand-gathering zone from the ({{k|i}})-menu in order for this task to succeed. Collecting sand requires [[item hauling]], whilst moving sand bags to stockpiles requires [[furniture hauling]]. You will need spare bags in order to collect sand. Note that although Collect Sand does not utilize the furnace itself, or the skills of a glassmaking dwarf, it will block any subsequent tasks at that furnace until it is finished. Therefore when entering mass production, it is more efficient to have extra glass furnaces strictly set to Collect Sand while the main furnaces run true glassmaking jobs - since collecting sand is generally slower than producing a glass item, a ratio of at least 3:1 is recommended. The "Collect Sand" task consumes no [[fuel]], but is not possible to designate at an un-powered [[magma glass furnace]]. | |
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− | + | You can import [[bag]]s, but there is currently {{v|0.28.181.40d}} no way to [[trade]] for [[sand]], (filled) sand bags, raw glass or glass items. | |
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− | You can import [[bag]]s, but there is no way to [[trade]] for [[sand]], (filled) sand bags, raw glass or glass items | ||
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==Products== | ==Products== | ||
Glass can be manufactured into a wide variety of products: | Glass can be manufactured into a wide variety of products: | ||
− | * Raw glass is handled by the game like a [[gem|rough (uncut) gem]] | + | * Raw green glass is handled by the game like a [[gem|rough (uncut) gem]] and therefore makes an excellent training material for practicing the [[gem cutting]] skill, given its abundance. |
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* Raw glass is also a frequent request of dwarves undergoing a [[strange mood]] (if you have sand on your map). | * Raw glass is also a frequent request of dwarves undergoing a [[strange mood]] (if you have sand on your map). | ||
* Glass can be formed into [[block]]s which can then be used for most building purposes. | * Glass can be formed into [[block]]s which can then be used for most building purposes. | ||
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* A glass [[pipe]] is called a tube. | * A glass [[pipe]] is called a tube. | ||
* A glass [[cage]] is called a terrarium. | * A glass [[cage]] is called a terrarium. | ||
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==Material value== | ==Material value== | ||
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* Crystal glass has a value of 10. | * Crystal glass has a value of 10. | ||
− | The damage value of glass weapons is 50% | + | The damage value of green glass weapons is 50%. |
==See also== | ==See also== | ||
− | *[[Glass | + | *[[Workshops_FAQ#How_do_I_make_glass.3F|How do I make glass?]] |
+ | *[[Glass Industry]] | ||
− | + | [[Category:Materials]] |