v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Dwarf fortress mode
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | After creating a new world, most new users will play in '''fortress mode'''. In fortress mode, you pick a [[location]] in your world, then assign your seven initial [[dwarves]] some starting [[skills]] and pick items and [[animals]] to bring along. When the game starts, unlike previous versions, you will not be presented with the typical |river|field|cliff| layout that we are all used to, but instead with whatever area of the map you picked. There is a new Z axis (up and down) which you probably have to use if you picked a non mountainous area. You can get to the different layers using {{K|>}} (down) and {{K|<}} (up). To [[digging|dig]] to other layers first designate a down [[stair]]case, then go down a layer and designate and up staircase below it. You can then build [[buildings]] and [[workshops]] in the space you have dug out. | |
− | ''' | + | |
+ | === Selecting a site === | ||
+ | The most important decision that will lead to success or failure of your fort is your starting [[location]]. Study carefully the options presented so that you select a site that you can confidently play in. Things to consider are vegetation ([[tree]]s, [[plants]]), [[water]] ([[river]]s or brooks), temperature (hot, warm, cold, freezing) and locale? (evil, terrifying, calm, sinister). There are [[volcano]]s, if you want [[magma]] then find a [[magma vent]] near a volcano. Is there an [[aquifer]] stopping you from reaching [[stone]]? What minerals do those stone layers contain? | ||
+ | |||
+ | === Embarking === | ||
+ | Selecting your dwarves and starting materials. | ||
=== Playing === | === Playing === | ||
− | Your view of the in game world is that of a multi-layered environment which you can move | + | Your view of the in game world is that of a multi-layered environment which you can move up and down and left to right. Dwarves are represented by little smiles, rocks by blackness and sky by blueness. You have a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. |
+ | |||
+ | === Losing === | ||
+ | DEATH. Try to avoid this. But don't forget that [[losing]] is fun! | ||
+ | |||
+ | === Winning === | ||
+ | Not known! Set your own goals. Survival is one, set your score by how many years your dwarves can thrive for. | ||
=== Goals === | === Goals === | ||
− | + | There aren't really many goals in this game. Any goal would be the ones you set for yourself. <br/> | |
+ | Here is a list of fun game goals to attempt: [[Game goals | List of Fun Goals]] | ||
+ | |||
+ | === Compared to the 2D version === | ||
+ | There is no promise of finding a [[underground river|Cave River]], however [[farming]] may now be performed in any [[soil]], such as loam or [[sand]]. Complex [[irrigation]] systems are required for farming on bare rock, which must first be covered in mud. | ||
+ | |||
+ | Rather than being able to expect better [[ore]] by simply digging to the right, it is now necessary to look at the geological formation of your potential fortress site to predict what kind of [[ore]], [[stone]], and [[gem]]s to expect. | ||
− | + | [[category:Fortress mode]] | |
− |