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Editing 40d:Cross-training
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The Gym is the most basic sort of reserves program; it merely consists of building a bunch of [[screw pump]]s connected to nothing in a room that's close to [[food]], [[bed]]s, and [[drink]]. After the pumps are built, order them to be pumped manually, then turn on [[Pump operator|pump operating]] for your reservists. | The Gym is the most basic sort of reserves program; it merely consists of building a bunch of [[screw pump]]s connected to nothing in a room that's close to [[food]], [[bed]]s, and [[drink]]. After the pumps are built, order them to be pumped manually, then turn on [[Pump operator|pump operating]] for your reservists. | ||
− | [[Toughness]] influences how tired your dwarves get. Tougher dwarves can operate a pump longer before getting tired, meaning they will gain skill more quickly than non-tough dwarves. Once | + | [[Toughness]] influences how tired your dwarves get. Tougher dwarves can operate a pump longer before getting tired, meaning they will gain skill more quickly than non-tough dwarves. Once dwaves hit Unbelievably Tough, they can operate pumps non-stop.<br> |
'''Pros:''' | '''Pros:''' | ||
*Easy to set up; 4 pumps in the gym will keep at least 8-10 reservists busy around the clock. | *Easy to set up; 4 pumps in the gym will keep at least 8-10 reservists busy around the clock. |