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Editing 40d:Children
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[[Dwarves]] are considered '''children''' for their first twelve years. They learn how to become a [[dwarf]] through living in and participating in dwarven society with no formal schools, apprenticeships or other formal learning; even parenting seems quite minimal. | [[Dwarves]] are considered '''children''' for their first twelve years. They learn how to become a [[dwarf]] through living in and participating in dwarven society with no formal schools, apprenticeships or other formal learning; even parenting seems quite minimal. | ||
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Children are listed last among dwarves on the {{k|u}}nits list, and appear as a dark red dwarf: | Children are listed last among dwarves on the {{k|u}}nits list, and appear as a dark red dwarf: | ||
− | {{Skill Box|Children| | + | :{{Skill Box|Children|#800|#800| |
+ | }} | ||
==Babies== | ==Babies== | ||
− | When children are born, they are looked after by their parents, who will continue working, leaving the baby in the [[workshop]] if they go to get [[material]]s. It is thought that babies sharing a tile with their parents always lie down, not the parent. Babies do not have to be born in [[bed]]s, but are born wherever the mother happens to be; the birth will interrupt the mother's current action. If the mother is [[sleep]]ing, however, the birth may not wake her | + | When children are born, they are looked after by their parents, who will continue working, leaving the baby in the [[workshop]] if they go to get [[material]]s. It is thought that babies sharing a tile with their parents always lie down, not the parent. Babies do not have to be born in [[bed]]s, but are born wherever the mother happens to be; the birth will interrupt the mother's current action. If the mother is [[sleep]]ing, however, the birth may not wake her.{{verify}} Still the game may report the message "...cancels sleep: seeking infant." |
− | If the mother dies the baby will almost always head to the nearest ledge and throw itself off of it, they will continue to do this until they either die or they grow to be a child. Orphans are never adopted by other dwarves. | + | If the mother dies the baby will almost always head to the nearest ledge and throw itself off of it {{verify}}, they will continue to do this until they either die or they grow to be a child. Orphans are never adopted by other dwarves. |
==Labor== | ==Labor== | ||
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* socialising, through arranging [[party|parties]] in [[meeting hall]]s; | * socialising, through arranging [[party|parties]] in [[meeting hall]]s; | ||
− | * [[ | + | * [[harvest|harvesting]] [[crops]], if the 'All dwarves harvest' order is on; |
* removing [[construction]]s (such as [[wall]]s, [[floor]]s, [[ramp]]s); | * removing [[construction]]s (such as [[wall]]s, [[floor]]s, [[ramp]]s); | ||
+ | * pulling [[lever]]s; | ||
* filling designated ponds; | * filling designated ponds; | ||
− | * [[hauling]] items to the [[trade depot]]; | + | * [[hauling]] items to the [[trade depot]]; |
* eating, drinking, and sleeping as necessary. | * eating, drinking, and sleeping as necessary. | ||
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==Kidnapping== | ==Kidnapping== | ||
− | Children are also the target of [[goblin|goblin snatchers]], who will sneak into your fortress and try to kidnap young dwarves by stuffing one in a sack and hightailing it out of there. Like stolen objects, children who are removed from the map are lost forever, for now. [[ | + | Children are also the target of [[goblin|goblin snatchers]], who will sneak into your fortress and try to kidnap young dwarves by stuffing one in a sack and hightailing it out of there. Like stolen objects, children who are removed from the map are lost forever, for now. [[Toady]] has hinted that slaves can be freed in a future version. |
==Moods== | ==Moods== | ||
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[[Strange mood]]s affect children in the same way as adults, though a lack of any skill will always result in an artifact [[craft]] made of stone, wood, or bone; unless the child was possessed, the result is a [[legendary]] [[stone crafter]], [[wood crafter]], or [[bone carver]] (depending on the artifact made) once the child grows up. | [[Strange mood]]s affect children in the same way as adults, though a lack of any skill will always result in an artifact [[craft]] made of stone, wood, or bone; unless the child was possessed, the result is a [[legendary]] [[stone crafter]], [[wood crafter]], or [[bone carver]] (depending on the artifact made) once the child grows up. | ||
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==Adulthood== | ==Adulthood== | ||
− | At the age of twelve, children become adult [[dwarf|dwarves]]. While most then become unskilled [[peasant]]s, those who have successfully completed a strange mood other than possession will become legendary [[craftsdwarf|Craftsdwarves]]; those who help in harvesting [[ | + | At the age of twelve, children become adult [[dwarf|dwarves]]. While most then become unskilled [[peasant]]s, those who have successfully completed a strange mood other than possession will become legendary [[craftsdwarf|Craftsdwarves]]; those who help in harvesting [[plants]] throughout childhood may have built up sufficient experience points in the [[grower]] skill to become [[Planter]]s, although it will list them as peasants until they skill up. |
==Dwarven parenthood== | ==Dwarven parenthood== | ||
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==Military Children== | ==Military Children== | ||
− | Although possibly not a bug, children with military mothers will be carried joyfully into battle and usually slaughtered wholesale. Deactivating the mother's military commission may be the best idea to keep the children alive and the parents from throwing [[tantrum]]s when a stray [[bolt]] hits the child. However, If the dwarven parent in question can be kept happy, Dwarven babies make ''excellent'' combat | + | Although possibly not a bug, children with military mothers will be carried joyfully into battle and usually slaughtered wholesale. Deactivating the mother's military commission may be the best idea to keep the children alive and the parents from throwing [[tantrum]]s when a stray [[bolt]] hits the child. However, If the dwarven parent in question can be kept happy, Dwarven babies make ''excellent'' combat armour. |
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− | + | [[Category:Dwarves]] |