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Editing 40d:Bridge
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A '''bridge''' is a building (not a construction) that spans multiple tiles allowing [[dwarves]] to go across [[water]], [[magma]], and other obstructions. Bridges are built from the {{k|b}}uild menu, under brid{{k|g}}e. | A '''bridge''' is a building (not a construction) that spans multiple tiles allowing [[dwarves]] to go across [[water]], [[magma]], and other obstructions. Bridges are built from the {{k|b}}uild menu, under brid{{k|g}}e. | ||
− | A bridge defaults to a single tile in size. You'll need to change the size to suit your needs with the | + | A bridge defaults to a single tile in size. You'll need to change the size to suit your needs with the k,h,u,m keys; the bridge's dimensions can be set anywhere up to a square 10 tile on a side. A bridge will require both [[architecture]] and [[masonry]] (or [[carpentry]] or [[metalsmithing]] if [[wood]] or [[metal]] is used) to complete. The material required for a bridge is less than the material required for building an equivalent area of [[floor]] tiles (1 + area/4, rounded down), and when a bridge is deconstructed the materials are deposited on the ground next to where the bridge stood rather than falling down into the open space it spanned. |
Unlike raising bridges, which require an area of solid ground, retractable bridges can be built using existing bridges as their sole means of support. However, the same cannot be said of other structures such as floors. The game will allow the structure to be placed, but as soon as it is built, a [[cave-in]] occurs and the unfortunate dwarf constructing it falls to his death ([http://www.bay12games.com/dwarves/dev_bugs.html bug 000436]). | Unlike raising bridges, which require an area of solid ground, retractable bridges can be built using existing bridges as their sole means of support. However, the same cannot be said of other structures such as floors. The game will allow the structure to be placed, but as soon as it is built, a [[cave-in]] occurs and the unfortunate dwarf constructing it falls to his death ([http://www.bay12games.com/dwarves/dev_bugs.html bug 000436]). |